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[xiistag] XII Stag (V2.01J)

Posted: Fri Apr 12, 2013 2:22 am
by TabihitoGaiden
Your usual basic codes from me. Any others would be appreciated, thanks in advance.

Lives and Bombs limits are uncertain as of yet. Credits is weird, the second address gets you the actual credits but does not immediately register, the first one makes it do so (goes from logos to title). Shot Power's kind of hard to discern too.

Code: Select all

  <cheat desc="Infinite Credits">
    <script state="run">
      <action>maincpu.pb@0018408C=09</action>
      <action>maincpu.pb@00184094=09</action>
    </script>
  </cheat>

  <cheat desc="Infinite Lives PL1">
    <script state="run">
      <action>maincpu.pb@00184024=09</action>
    </script>
  </cheat>
  
  <cheat desc="Infinite Bombs PL1">
    <script state="run">
      <action>maincpu.pb@0018403C=09</action>
    </script>
  </cheat>
  
  <cheat desc="Infinite Lives PL2">
    <script state="run">
      <action>maincpu.pb@0018404C=09</action>
    </script>
  </cheat>
  
  <cheat desc="Infinite Bombs PL2">
    <script state="run">
      <action>maincpu.pb@00184064=09</action>
    </script>
  </cheat>

Re: [xiistag] XII Stag (V2.01J)

Posted: Sun Jun 09, 2013 8:36 pm
by Pugsy
Thanks, added along with this program code invincibility cheat

Code: Select all

  <cheat desc="Invincibility">
    <script state="run">
      <action>maincpu.pd@800161DC=0800587E</action> <!-- Program Code Cheat Pt 1 normal collisions, Pt 2 other collisions -->
      <action>maincpu.pd@80023A88=08008EA9</action>
    </script>
    <script state="off">
      <action>maincpu.pd@800161DC=14400006</action>
      <action>maincpu.pd@80023A88=14400006</action>
    </script>
  </cheat>