Re: [mk2] Mortal Kombat II (rev L3.1)
Posted: Wed Jan 14, 2015 9:00 am
Added "Restore Female Strain Vocal Track" here. Also converted it to "Classic Format" for anyone that still uses that. Let me know if there are any problems. Enjoy.
Memory altering cheats for emulators
http://www.mamecheat.co.uk/forums/
Try these:RuthlessT138 wrote:Hello gentleman. I was wondering if I could get the following cheats in classic format:
-Remove Boss Move Immunity
-Remove Jade's Projectile Invulnerability
-Ball Breaker Mode
-Restore Shang Tsung's Laugh Win Pose
Thanks in advance. Very much appreciated.
Code: Select all
:mk2:39900000:007AD2:00000300:FFFFFFFF:Remove Boss Move Immunity
:mk2:39910000:007AD8:00000300:FFFFFFFF:Remove Boss Move Immunity
:mk2:39900000:016D6A:00000300:FFFFFFFF:Remove Jade's Projectile Invulnerability
:mk2:39900000:00E904:00000300:FFFFFFFF:Ball Breaker Mode
:mk2:39910000:00E90A:00000300:FFFFFFFF:Ball Breaker Mode
:mk2:39910000:00E912:00000300:FFFFFFFF:Ball Breaker Mode
:mk2:39910000:00E91E:00000300:FFFFFFFF:Ball Breaker Mode
:mk2:39900000:042A70:000009C0:FFFFFFFF:Restore Shang Tsung's Laugh Win Pose
:mk2:39910000:042A72:00000049:FFFFFFFF:Restore Shang Tsung's Laugh Win Pose
:mk2:39910000:042A76:00002430:FFFFFFFF:Restore Shang Tsung's Laugh Win Pose
:mk2:39910000:042A78:0000FFA1:FFFFFFFF:Restore Shang Tsung's Laugh Win Pose
:mk2:39910000:042A7C:0000000B:FFFFFFFF:Restore Shang Tsung's Laugh Win Pose
No problem. I'm glad you enjoyed that hacks I've been making, and hope others get the same type of experience when using my cheats. I believe we all that a similar story of growing up with these mk games, and seems most of us keep coming back to a few of them because of how good they were back in the day. I you happen to make videos of secret character playthroughs, I'll be happy to add them to the list I currently have going on that thread. Enjoy.RuthlessT138 wrote:Wow, that was fast, thanks! I'd just like to add that I first started playing these mk games in my early teens, when they first started to come out in the arcades, and I think it's awesome that people are still hacking and finding cheats for them 20+ years later. Definitely a testament to how fun these games are. I've been playing playing around with the playable secret characters cheat as well, and it's been a blast. Thank you very much Abystus, CLE, and everyone else for all of your hard work.
Code: Select all
:mk2:39900000:01C19C:00000300:FFFFFFFF:Remove Accuracy Requirement For Kung Lao's Hat Toss Fatality:Hat must still make contact with opponent.
:mk2:39900000:018998:00000300:FFFFFFFF:Remove Buttons Requirement for Johnny Cage's 3 Head Knock Off Fatality
:mk2:39910000:0189BA:00000300:FFFFFFFF:Remove Buttons Requirement for Johnny Cage's 3 Head Knock Off Fatality (2/2)
:mk2:62000000:000000:00000000:FFFFFFFF:Johnny Cage 3 Head Knock Off Head Modifier:Will decreases the delay between his fatality uppercuts. Also works for Smoke.
:mk2:39910000:0189BC:00001825:FFFFFFFF:01 Head
:mk2:39910000:0189BC:00001845:FFFFFFFF:02 Heads
:mk2:39910000:0189BC:00001865:FFFFFFFF:03 Heads
:mk2:39910000:0189BC:00001885:FFFFFFFF:04 Heads
:mk2:39910000:0189BC:000018A5:FFFFFFFF:05 Heads
:mk2:39910000:0189BC:000018C5:FFFFFFFF:06 Heads
:mk2:39910000:0189BC:000018E5:FFFFFFFF:07 Heads
:mk2:39910000:0189BC:00001905:FFFFFFFF:08 Heads
:mk2:39910000:0189BC:00001925:FFFFFFFF:09 Heads
:mk2:39910000:0189BC:00001945:FFFFFFFF:10 Heads
:mk2:39910000:0189BC:00001965:FFFFFFFF:11 Heads
:mk2:39910000:0189BC:00001985:FFFFFFFF:12 Heads
:mk2:39910000:0189BC:000019A5:FFFFFFFF:13 Heads
:mk2:39910000:0189BC:000019C5:FFFFFFFF:14 Heads
:mk2:39910000:0189BC:000019E5:FFFFFFFF:15 Heads
:mk2:39910000:0189BC:00001A05:FFFFFFFF:16 Heads
:mk2:39910000:0189BC:00001A25:FFFFFFFF:17 Heads
:mk2:39910000:0189BC:00001A45:FFFFFFFF:18 Heads
:mk2:39910000:0189BC:00001A65:FFFFFFFF:19 Heads
:mk2:39910000:0189BC:00001A85:FFFFFFFF:20 Heads
:mk2:39900000:0189CA:00000020:FFFFFFFF:Enable Johnny Cage Roundhouse Kick Head Knock Off Fatality:Also works for Smoke.
:mk2:62000000:000000:00000000:FFFFFFFF:Both Players Use ?? Attack, Damage, and Movement Sounds
:mk2:39910000:04244C:0000C00F:FFFFFFFF:Male
:mk2:39910000:04244C:0000C014:FFFFFFFF:Female
:mk2:39910000:04244C:0000C011:FFFFFFFF:Liu Kang
Try these:RuthlessT138 wrote:Hello again. Looking for these babies in classic format as well:
-CPU Players Don't Avoid or Block Your Attacks
-CPU Throwing Disabled
-Enable Shang Tsung's Kombat Tomb Stage Fatality
-Restore Kintaro's Kick
Also, I was looking through this thread and a couple others and I thought I saw these mentioned for SNES, but didn't see them put up for the arcade version yet. Wondering if I could get them too:
-Johnny Cage's Shadow Kick Always Has Shock Sound
-Always Have Smoke/Jade In Living Forest
Thanks again for the time/hard work. Much appreciated, as always.
Code: Select all
:mk2:39900000:036528:0000C022:FFFFFFFF:CPU Players Don't Avoid or Block Your Attacks
:mk2:39900000:006916:0000C022:FFFFFFFF:CPU Throwing Disabled
:mk2:39910000:036AF0:0000C05E:FFFFFFFF:CPU Throwing Disabled (2/7)
:mk2:39910000:036E62:0000C00C:FFFFFFFF:CPU Throwing Disabled (3/7)
:mk2:39910000:0393F8:0000C002:FFFFFFFF:CPU Throwing Disabled (4/7)
:mk2:39910000:0395E8:0000C014:FFFFFFFF:CPU Throwing Disabled (5/7)
:mk2:39910000:039618:0000C007:FFFFFFFF:CPU Throwing Disabled (6/7)
:mk2:39910000:039F6E:0000C002:FFFFFFFF:CPU Throwing Disabled (7/7)
:mk2:39900000:00C454:0000C001:FFFFFFFF:Restore Shang Tsung's Kombat Tomb Stage Fatality
:mk2:39900000:03963C:0000FFA0:FFFFFFFF:Restore Kintaro's Kick
Thanks, Abystus! Cheat is working!Abystus wrote:Added "Restore Shang Tsung's Kombat Tomb Stage Fatality" here.
Well, my Cage's shadow kick cheats don't have shock sound, but the Syndromtr's cheat have this sound.
As I've already answered this question in your previous post, I'm dumbfounded that you would continue to pursue this with me after receiving my answer. I've stated the following already:Gemini wrote:Abystus you can add the control to play with Shao Kahn and Kintaro as those used for Smoke, Jade and Noob Saibot?
If it wasn't stated clearly enough to you before, the answer is NO! Please stop pestering me with questions I've already answered...The only way to control them would be by creating custom inputs for these characters that call their specific moves (walking, attacking, etc...) At the moment you can't even walk across the screen with them, let alone get them to perform moves without the game crashing. I will not be undertaking such a task myself (I don't have that much free time or dedication), but you may get lucky in the future with someone else to making them playable (with a ton of free time to rewrite their inputs, move calls, and to correct any other problems associated with them).
Yes, you had already answered me long time ago...Abystus wrote:As I've already answered this question in your previous post, I'm dumbfounded that you would continue to pursue this with me after receiving my answer.
I thought after some time still had a bit of time to spend, and for this reason I asked help for a second time, I apologizeAbystus wrote:I will not be undertaking such a task myself (I don't have that much free time or dedication).
I ask again Sorry, I do not disturb you furtherAbystus wrote:If it wasn't stated clearly enough to you before, the answer is NO! Please stop pestering me with questions I've already answered...
Abystus wrote:As I've already answered this question in your previous post, I'm dumbfounded that you would continue to pursue this with me after receiving my answer. I've stated the following already:Gemini wrote:Abystus you can add the control to play with Shao Kahn and Kintaro as those used for Smoke, Jade and Noob Saibot?
If it wasn't stated clearly enough to you before, the answer is NO! Please stop pestering me with questions I've already answered...The only way to control them would be by creating custom inputs for these characters that call their specific moves (walking, attacking, etc...) At the moment you can't even walk across the screen with them, let alone get them to perform moves without the game crashing. I will not be undertaking such a task myself (I don't have that much free time or dedication), but you may get lucky in the future with someone else to making them playable (with a ton of free time to rewrite their inputs, move calls, and to correct any other problems associated with them).