[bonzeadv]+ Bonze Adventure/Jigoku Meguri

This forum is for posting M.A.M.E. Work In Progress "Arcade"cheats that are not quite ready for the prime time. If the cheats are buggy or the cheat descriptions are non-standard then please post them here. Help maybe given but there are no guarantees and they will only be added to the cheat file when the cheat file maintainer is happy with them.
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jman
Posts: 1325
Joined: Tue Dec 01, 2020 1:24 pm
Been thanked: 10 times

[bonzeadv]+ Bonze Adventure/Jigoku Meguri

Post by jman »

bonzeadv.xml

Code: Select all

<!-- Bonze Adventure (World, rev 1) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mw@0D462 = 6008</action> <!-- trap -->
            <action>maincpu.mw@0D9BC = 6000</action> <!-- trap -->
            <action>maincpu.mw@128E4 = 0BB6</action> <!-- most enemies -->
            <action>maincpu.mw@128F2 = 0BA8</action> <!-- bullet -->
            <action>maincpu.mw@12982 = 3210</action> <!-- rare enemies -->
            <action>maincpu.mw@129D2 = 3210</action> <!-- barrier -->
            <action>maincpu.mw@129FA = 3210</action> <!-- wind -->
            <action>maincpu.mw@12C7E = 08AD</action> <!-- water pillar -->
        </script>
        <script state="off">
            <action>maincpu.mw@0D462 = 6608</action>
            <action>maincpu.mw@0D9BC = 6600</action>
            <action>maincpu.mw@128E4 = 0B0C</action>
            <action>maincpu.mw@128F2 = 0AD2</action>
            <action>maincpu.mw@12982 = 2E8A</action>
            <action>maincpu.mw@129D2 = 30D0</action>
            <action>maincpu.mw@129FA = 2CF0</action>
            <action>maincpu.mw@12C7E = 08ED</action>
        </script>
    </cheat>

    <cheat desc="rapid fire">
        <script state="on">
            <action>maincpu.mb@FE7D = 08              </action>
            <action>maincpu.md@FE8C = 4EF80110        </action>
            <action>maincpu.mq@0110 = 4EB90001072C4EF9</action>
            <action>maincpu.mq@0118 = 0000FE98FFFFFFFF</action>
            <!--
            0110 | 4EB9 0001 072C : jsr     $1072c.l
            0116 | 4EF9 0000 FE98 : jmp     $fe98.l
            -->
        </script>
        <script state="off">
            <action>maincpu.mb@FE7D = 12              </action>
            <action>maincpu.md@FE8C = 6100089E        </action>
            <action>maincpu.mq@0110 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0118 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="walk speed">
        <parameter min="0x01" max="0x05" step="0x01" />
        <script state="on">
            <action>maincpu.mq@0DF98 = 4EB90003C1C04E75</action>
            <action>maincpu.mq@3C1C0 = 30300000670C7000</action>
            <action>maincpu.mq@3C1C8 = 082D000615DF6702</action>
            <action>maincpu.mq@3C1D0 = 70003B4015D84E75</action>
            <!--
            3C1C0 | 3030 0000      : move.w  (A0,D0.w), D0
            3C1C4 | 670C           : beq     $3c1d2
            3C1C6 | 7000           : moveq   #$0, D0
            3C1C8 | 082D 0006 15DF : btst    #$6, ($15df,A5)
            3C1CE | 6702           : beq     $3c1d2
            3C1D0 | 70xx           : moveq   #$xx, D0
            3C1D2 | 3B40 15D8      : move.w  D0, ($15d8,A5)
            3C1D6 | 4E75           : rts
            -->
        </script>
        <script state="change">
            <action>maincpu.mb@3C1D1 = param</action>
        </script>
        <script state="off">
            <action>maincpu.mq@0DF98 = 3B70000015D84E75</action>
            <action>maincpu.mq@3C1C0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1C8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1D0 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="multiple jump">
        <script state="on">
            <action>maincpu.md@D0AC = 4EB80130        </action>
            <action>maincpu.mq@0130 = 4A6D15EE672C302D</action>
            <action>maincpu.mq@0138 = 0B94322D3F803B40</action>
            <action>maincpu.mq@0140 = 3F804640C0410800</action>
            <action>maincpu.mq@0148 = 000567163B7C000F</action>
            <action>maincpu.mq@0150 = 15F03B7C008015EE</action>
            <action>maincpu.mq@0158 = 103C00184EB90001</action>
            <action>maincpu.mq@0160 = 8C4C4EF90000D140</action>
            <!--
            0130 | 4A6D 15EE      : tst.w   ($15ee,A5)
            0134 | 672C           : beq     $162
            0136 | 302D 0B94      : move.w  ($b94,A5), D0
            013A | 322D 3F80      : move.w  ($3f80,A5), D1
            013E | 3B40 3F80      : move.w  D0, ($3f80,A5)
            0142 | 4640           : not.w   D0
            0144 | C041           : and.w   D1, D0
            0146 | 0800 0005      : btst    #$5, D0
            014A | 6716           : beq     $162
            014C | 3B7C 000F 15F0 : move.w  #$f, ($15f0,A5)
            0152 | 3B7C 0080 15EE : move.w  #$80, ($15ee,A5)
            0158 | 103C 0018      : move.b  #$18, D0
            015C | 4EB9 0001 8C4C : jsr     $18c4c.l
            0162 | 4EF9 0000 D140 : jmp     $d140.l
            -->
        </script>
        <script state="off">
            <action>maincpu.md@D0AC = 61000092        </action>
            <action>maincpu.mq@0130 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0138 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0140 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0148 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0150 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0158 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0160 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="max bullets up">
        <script state="on">
            <action>maincpu.md@FE6A = 0C400005</action>
        </script>
        <script state="off">
            <action>maincpu.md@FE6A = B06D0C34</action>
        </script>
    </cheat>

    <cheat desc="short hit mark">
        <script state="on">
            <action>maincpu.md@FF94 = 103C0000</action>
        </script>
        <script state="off">
            <action>maincpu.md@FF94 = 103B000E</action>
        </script>
    </cheat>

    <cheat desc="timer speed">
        <parameter>
            <item value="0x00FF">01 (slow)</item>
            <item value="0x007F">02       </item>
            <item value="0x003F">03       </item>
            <item value="0x001F">04       </item>
            <item value="0x0000">05 (fast)</item>
        </parameter>
        <script state="on">
            <action>maincpu.md@15500 = 4EB80120        </action>
            <action>maincpu.mq@00120 = 102D152902000000</action>
            <action>maincpu.mq@00128 = 6604536D0C424E75</action>
            <!--
            0120 | 102D 1529 : move.b  ($1529,A5), D0
            0124 | 0200 xxxx : andi.b  #$xx, D0
            0128 | 6604      : bne     $12e
            012A | 536D 0C42 : subq.w  #1, ($c42,A5)
            012E | 4E75      : rts
            -->
        </script>
        <script state="change">
            <action>maincpu.mw@0126 = param</action>
        </script>
        <script state="off">
            <action>maincpu.md@15500 = 536D0C42        </action>
            <action>maincpu.mq@00120 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@00128 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="hidden item finder">
        <script state="on">
            <action>maincpu.md@1A562 = 0003C1D8        </action>
            <action>maincpu.mq@3C1D8 = 302D0C1E906C0002</action>
            <action>maincpu.mq@3C1E0 = 65080C4000206422</action>
            <action>maincpu.mq@3C1E8 = 600844400C400010</action>
            <action>maincpu.mq@3C1F0 = 6418302D0C1C906C</action>
            <action>maincpu.mq@3C1F8 = 0006640244400C40</action>
            <action>maincpu.mq@3C200 = 00286406197C0001</action>
            <action>maincpu.mq@3C208 = 001F4EF9000222AC</action>
            <!--
            3C1D8 | 302D 0C1E      : move.w  ($c1e,A5), D0
            3C1DC | 906C 0002      : sub.w   ($2,A4), D0
            3C1E0 | 6508           : bcs     $3c1ea
            3C1E2 | 0C40 0020      : cmpi.w  #$20, D0
            3C1E6 | 6422           : bcc     $3c20a
            3C1E8 | 6008           : bra     $3c1f2
            3C1EA | 4440           : neg.w   D0
            3C1EC | 0C40 0010      : cmpi.w  #$10, D0
            3C1F0 | 6418           : bcc     $3c20a
            3C1F2 | 302D 0C1C      : move.w  ($c1c,A5), D0
            3C1F6 | 906C 0006      : sub.w   ($6,A4), D0
            3C1FA | 6402           : bcc     $3c1fe
            3C1FC | 4440           : neg.w   D0
            3C1FE | 0C40 0028      : cmpi.w  #$28, D0
            3C202 | 6406           : bcc     $3c20a
            3C204 | 197C 0001 001F : move.b  #$1, ($1f,A4)
            3C20A | 4EF9 0002 22AC : jmp     $222ac.l
            -->
        </script>
        <script state="off">
            <action>maincpu.md@1A562 = 000222AC        </action>
            <action>maincpu.mq@3C1D8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1E0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1E8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1F0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1F8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C200 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C208 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>set &quot;skip ram/rom check&quot; then reset the game (F3)</comment>
        <script state="on">
            <action>maincpu.md@07B7E = 0003C210        </action>
            <action>maincpu.mq@3C210 = 303C00EF60424E49</action>
            <action>maincpu.mq@3C218 = 1401122D0B77B401</action>
            <action>maincpu.mq@3C220 = 67F40C01003B6602</action>
            <action>maincpu.mq@3C228 = 53150C0100376602</action>
            <action>maincpu.mq@3C230 = 52150C01003D6604</action>
            <action>maincpu.mq@3C238 = 041500100C01003E</action>
            <action>maincpu.mq@3C240 = 6604061500100C01</action>
            <action>maincpu.mq@3C248 = 002F660410156008</action>
            <action>maincpu.mq@3C250 = 0C01001F66084200</action>
            <action>maincpu.mq@3C258 = 4EB900018C4C60B6</action>
            <!--
            3C210 | 303C 00EF      : move.w  #$ef, D0      // enable sound
            3C214 | 6042           : bra     $3c258
            3C216 | 4E49           : trap    #$9
            3C218 | 1401           : move.b  D1, D2
            3C21A | 122D 0B77      : move.b  ($b77,A5), D1 // read input ($10CB77)
            3C21E | B401           : cmp.b   D1, D2
            3C220 | 67F4           : beq     $3c216
            3C222 | 0C01 003B      : cmpi.b  #$3b, D1
            3C226 | 6602           : bne     $3c22a
            3C228 | 5315           : subq.b  #1, (A5)      // decrease code -01
            3C22A | 0C01 0037      : cmpi.b  #$37, D1
            3C22E | 6602           : bne     $3c232
            3C230 | 5215           : addq.b  #1, (A5)      // increase code +01
            3C232 | 0C01 003D      : cmpi.b  #$3d, D1
            3C236 | 6604           : bne     $3c23c
            3C238 | 0415 0010      : subi.b  #$10, (A5)    // decrease code -10
            3C23C | 0C01 003E      : cmpi.b  #$3e, D1
            3C240 | 6604           : bne     $3c246
            3C242 | 0615 0010      : addi.b  #$10, (A5)    // increase code +10
            3C246 | 0C01 002F      : cmpi.b  #$2f, D1
            3C24A | 6604           : bne     $3c250
            3C24C | 1015           : move.b  (A5), D0      // play sound
            3C24E | 6008           : bra     $3c258
            3C250 | 0C01 001F      : cmpi.b  #$1f, D1
            3C254 | 6608           : bne     $3c25e
            3C256 | 4200           : clr.b   D0            // stop sound
            3C258 | 4EB9 0001 8C4C : jsr     $18c4c.l      // send sound code
            3C25E | 60B6           : bra     $3c216
            -->
        </script>
        <script state="run">
            <output format="----- sound test mode -----"       line="10" align="center" />
            <output format="left : decrease code -01"          line="11" align="center" />
            <output format="right : increase code +01"         line="12" align="center" />
            <output format="down : decrease code -10"          line="13" align="center" />
            <output format="up : increase code +10"            line="14" align="center" />
            <output format="button 1 : play sound"             line="15" align="center" />
            <output format="button 2 : stop sound"             line="16" align="center" />
            <output format="----------------------------"      line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;" line="19" align="center"  >
                <argument>maincpu.pb@10C000</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.md@07B7E = 0000A050        </action>
            <action>maincpu.mq@3C210 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C218 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C220 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C228 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C230 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C238 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C240 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C248 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C250 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C258 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="skip ram/rom check">
        <script state="on">
            <action>maincpu.md@739A = 0000739E</action> <!-- ram -->
            <action>maincpu.md@743C = 610000C4</action> <!-- rom -->
        </script>
        <script state="off">
            <action>maincpu.md@739A = 00026178</action>
            <action>maincpu.md@743C = 610000C6</action>
        </script>
    </cheat>

</mamecheat>
bonzeadvo.xml

Code: Select all

<!-- Bonze Adventure (World) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mw@0D45C = 6008</action> <!-- trap -->
            <action>maincpu.mw@0D9B6 = 6000</action> <!-- trap -->
            <action>maincpu.mw@128E4 = 0BB6</action> <!-- most enemies -->
            <action>maincpu.mw@128F2 = 0BA8</action> <!-- bullet -->
            <action>maincpu.mw@12982 = 3210</action> <!-- rare enemies -->
            <action>maincpu.mw@129D2 = 3210</action> <!-- barrier -->
            <action>maincpu.mw@129FA = 3210</action> <!-- wind -->
            <action>maincpu.mw@12C7E = 08AD</action> <!-- water pillar -->
        </script>
        <script state="off">
            <action>maincpu.mw@0D45C = 6608</action>
            <action>maincpu.mw@0D9B6 = 6600</action>
            <action>maincpu.mw@128E4 = 0B0C</action>
            <action>maincpu.mw@128F2 = 0AD2</action>
            <action>maincpu.mw@12982 = 2E8A</action>
            <action>maincpu.mw@129D2 = 30D0</action>
            <action>maincpu.mw@129FA = 2CF0</action>
            <action>maincpu.mw@12C7E = 08ED</action>
        </script>
    </cheat>

    <cheat desc="rapid fire">
        <script state="on">
            <action>maincpu.mb@FE7D = 08              </action>
            <action>maincpu.md@FE8C = 4EF80110        </action>
            <action>maincpu.mq@0110 = 4EB90001072C4EF9</action>
            <action>maincpu.mq@0118 = 0000FE98FFFFFFFF</action>
            <!--
            0110 | 4EB9 0001 072C : jsr     $1072c.l
            0116 | 4EF9 0000 FE98 : jmp     $fe98.l
            -->
        </script>
        <script state="off">
            <action>maincpu.mb@FE7D = 12              </action>
            <action>maincpu.md@FE8C = 6100089E        </action>
            <action>maincpu.mq@0110 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0118 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="walk speed">
        <parameter min="0x01" max="0x05" step="0x01" />
        <script state="on">
            <action>maincpu.mq@0DF98 = 4EB90003C1C04E75</action>
            <action>maincpu.mq@3C1C0 = 30300000670C7000</action>
            <action>maincpu.mq@3C1C8 = 082D000615DF6702</action>
            <action>maincpu.mq@3C1D0 = 70003B4015D84E75</action>
            <!--
            3C1C0 | 3030 0000      : move.w  (A0,D0.w), D0
            3C1C4 | 670C           : beq     $3c1d2
            3C1C6 | 7000           : moveq   #$0, D0
            3C1C8 | 082D 0006 15DF : btst    #$6, ($15df,A5)
            3C1CE | 6702           : beq     $3c1d2
            3C1D0 | 70xx           : moveq   #$xx, D0
            3C1D2 | 3B40 15D8      : move.w  D0, ($15d8,A5)
            3C1D6 | 4E75           : rts
            -->
        </script>
        <script state="change">
            <action>maincpu.mb@3C1D1 = param</action>
        </script>
        <script state="off">
            <action>maincpu.mq@0DF98 = 3B70000015D84E75</action>
            <action>maincpu.mq@3C1C0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1C8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1D0 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="multiple jump">
        <script state="on">
            <action>maincpu.md@D0AC = 4EB80130        </action>
            <action>maincpu.mq@0130 = 4A6D15EE672C302D</action>
            <action>maincpu.mq@0138 = 0B94322D3F803B40</action>
            <action>maincpu.mq@0140 = 3F804640C0410800</action>
            <action>maincpu.mq@0148 = 000567163B7C000F</action>
            <action>maincpu.mq@0150 = 15F03B7C008015EE</action>
            <action>maincpu.mq@0158 = 103C00184EB90001</action>
            <action>maincpu.mq@0160 = 8C4C4EF90000D140</action>
            <!--
            0130 | 4A6D 15EE      : tst.w   ($15ee,A5)
            0134 | 672C           : beq     $162
            0136 | 302D 0B94      : move.w  ($b94,A5), D0
            013A | 322D 3F80      : move.w  ($3f80,A5), D1
            013E | 3B40 3F80      : move.w  D0, ($3f80,A5)
            0142 | 4640           : not.w   D0
            0144 | C041           : and.w   D1, D0
            0146 | 0800 0005      : btst    #$5, D0
            014A | 6716           : beq     $162
            014C | 3B7C 000F 15F0 : move.w  #$f, ($15f0,A5)
            0152 | 3B7C 0080 15EE : move.w  #$80, ($15ee,A5)
            0158 | 103C 0018      : move.b  #$18, D0
            015C | 4EB9 0001 8C4C : jsr     $18c4c.l
            0162 | 4EF9 0000 D140 : jmp     $d140.l
            -->
        </script>
        <script state="off">
            <action>maincpu.md@D0AC = 61000092        </action>
            <action>maincpu.mq@0130 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0138 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0140 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0148 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0150 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0158 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0160 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="max bullets up">
        <script state="on">
            <action>maincpu.md@FE6A = 0C400005</action>
        </script>
        <script state="off">
            <action>maincpu.md@FE6A = B06D0C34</action>
        </script>
    </cheat>

    <cheat desc="short hit mark">
        <script state="on">
            <action>maincpu.md@FF94 = 103C0000</action>
        </script>
        <script state="off">
            <action>maincpu.md@FF94 = 103B000E</action>
        </script>
    </cheat>

    <cheat desc="timer speed">
        <parameter>
            <item value="0x00FF">01 (slow)</item>
            <item value="0x007F">02       </item>
            <item value="0x003F">03       </item>
            <item value="0x001F">04       </item>
            <item value="0x0000">05 (fast)</item>
        </parameter>
        <script state="on">
            <action>maincpu.md@15500 = 4EB80120        </action>
            <action>maincpu.mq@00120 = 102D152902000000</action>
            <action>maincpu.mq@00128 = 6604536D0C424E75</action>
            <!--
            0120 | 102D 1529 : move.b  ($1529,A5), D0
            0124 | 0200 xxxx : andi.b  #$xx, D0
            0128 | 6604      : bne     $12e
            012A | 536D 0C42 : subq.w  #1, ($c42,A5)
            012E | 4E75      : rts
            -->
        </script>
        <script state="change">
            <action>maincpu.mw@0126 = param</action>
        </script>
        <script state="off">
            <action>maincpu.md@15500 = 536D0C42        </action>
            <action>maincpu.mq@00120 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@00128 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="hidden item finder">
        <script state="on">
            <action>maincpu.md@1A562 = 0003C1D8        </action>
            <action>maincpu.mq@3C1D8 = 302D0C1E906C0002</action>
            <action>maincpu.mq@3C1E0 = 65080C4000206422</action>
            <action>maincpu.mq@3C1E8 = 600844400C400010</action>
            <action>maincpu.mq@3C1F0 = 6418302D0C1C906C</action>
            <action>maincpu.mq@3C1F8 = 0006640244400C40</action>
            <action>maincpu.mq@3C200 = 00286406197C0001</action>
            <action>maincpu.mq@3C208 = 001F4EF9000222AC</action>
            <!--
            3C1D8 | 302D 0C1E      : move.w  ($c1e,A5), D0
            3C1DC | 906C 0002      : sub.w   ($2,A4), D0
            3C1E0 | 6508           : bcs     $3c1ea
            3C1E2 | 0C40 0020      : cmpi.w  #$20, D0
            3C1E6 | 6422           : bcc     $3c20a
            3C1E8 | 6008           : bra     $3c1f2
            3C1EA | 4440           : neg.w   D0
            3C1EC | 0C40 0010      : cmpi.w  #$10, D0
            3C1F0 | 6418           : bcc     $3c20a
            3C1F2 | 302D 0C1C      : move.w  ($c1c,A5), D0
            3C1F6 | 906C 0006      : sub.w   ($6,A4), D0
            3C1FA | 6402           : bcc     $3c1fe
            3C1FC | 4440           : neg.w   D0
            3C1FE | 0C40 0028      : cmpi.w  #$28, D0
            3C202 | 6406           : bcc     $3c20a
            3C204 | 197C 0001 001F : move.b  #$1, ($1f,A4)
            3C20A | 4EF9 0002 22AC : jmp     $222ac.l
            -->
        </script>
        <script state="off">
            <action>maincpu.md@1A562 = 000222AC        </action>
            <action>maincpu.mq@3C1D8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1E0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1E8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1F0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1F8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C200 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C208 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>set &quot;skip ram/rom check&quot; then reset the game (F3)</comment>
        <script state="on">
            <action>maincpu.md@07B7E = 0003C210        </action>
            <action>maincpu.mq@3C210 = 303C00EF60424E49</action>
            <action>maincpu.mq@3C218 = 1401122D0B77B401</action>
            <action>maincpu.mq@3C220 = 67F40C01003B6602</action>
            <action>maincpu.mq@3C228 = 53150C0100376602</action>
            <action>maincpu.mq@3C230 = 52150C01003D6604</action>
            <action>maincpu.mq@3C238 = 041500100C01003E</action>
            <action>maincpu.mq@3C240 = 6604061500100C01</action>
            <action>maincpu.mq@3C248 = 002F660410156008</action>
            <action>maincpu.mq@3C250 = 0C01001F66084200</action>
            <action>maincpu.mq@3C258 = 4EB900018C4C60B6</action>
            <!--
            3C210 | 303C 00EF      : move.w  #$ef, D0      // enable sound
            3C214 | 6042           : bra     $3c258
            3C216 | 4E49           : trap    #$9
            3C218 | 1401           : move.b  D1, D2
            3C21A | 122D 0B77      : move.b  ($b77,A5), D1 // read input ($10CB77)
            3C21E | B401           : cmp.b   D1, D2
            3C220 | 67F4           : beq     $3c216
            3C222 | 0C01 003B      : cmpi.b  #$3b, D1
            3C226 | 6602           : bne     $3c22a
            3C228 | 5315           : subq.b  #1, (A5)      // decrease code -01
            3C22A | 0C01 0037      : cmpi.b  #$37, D1
            3C22E | 6602           : bne     $3c232
            3C230 | 5215           : addq.b  #1, (A5)      // increase code +01
            3C232 | 0C01 003D      : cmpi.b  #$3d, D1
            3C236 | 6604           : bne     $3c23c
            3C238 | 0415 0010      : subi.b  #$10, (A5)    // decrease code -10
            3C23C | 0C01 003E      : cmpi.b  #$3e, D1
            3C240 | 6604           : bne     $3c246
            3C242 | 0615 0010      : addi.b  #$10, (A5)    // increase code +10
            3C246 | 0C01 002F      : cmpi.b  #$2f, D1
            3C24A | 6604           : bne     $3c250
            3C24C | 1015           : move.b  (A5), D0      // play sound
            3C24E | 6008           : bra     $3c258
            3C250 | 0C01 001F      : cmpi.b  #$1f, D1
            3C254 | 6608           : bne     $3c25e
            3C256 | 4200           : clr.b   D0            // stop sound
            3C258 | 4EB9 0001 8C4C : jsr     $18c4c.l      // send sound code
            3C25E | 60B6           : bra     $3c216
            -->
        </script>
        <script state="run">
            <output format="----- sound test mode -----"       line="10" align="center" />
            <output format="left : decrease code -01"          line="11" align="center" />
            <output format="right : increase code +01"         line="12" align="center" />
            <output format="down : decrease code -10"          line="13" align="center" />
            <output format="up : increase code +10"            line="14" align="center" />
            <output format="button 1 : play sound"             line="15" align="center" />
            <output format="button 2 : stop sound"             line="16" align="center" />
            <output format="----------------------------"      line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;" line="19" align="center"  >
                <argument>maincpu.pb@10C000</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.md@07B7E = 0000A050        </action>
            <action>maincpu.mq@3C210 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C218 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C220 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C228 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C230 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C238 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C240 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C248 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C250 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C258 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="skip ram/rom check">
        <script state="on">
            <action>maincpu.md@739A = 0000739E</action> <!-- ram -->
            <action>maincpu.md@743C = 610000C4</action> <!-- rom -->
        </script>
        <script state="off">
            <action>maincpu.md@739A = 00026178</action>
            <action>maincpu.md@743C = 610000C6</action>
        </script>
    </cheat>

</mamecheat>
bonzeadvu.xml

Code: Select all

<!-- Bonze Adventure (US, rev 1) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mw@0D462 = 6008</action> <!-- trap -->
            <action>maincpu.mw@0D9BC = 6000</action> <!-- trap -->
            <action>maincpu.mw@128E4 = 0BB6</action> <!-- most enemies -->
            <action>maincpu.mw@128F2 = 0BA8</action> <!-- bullet -->
            <action>maincpu.mw@12982 = 3210</action> <!-- rare enemies -->
            <action>maincpu.mw@129D2 = 3210</action> <!-- barrier -->
            <action>maincpu.mw@129FA = 3210</action> <!-- wind -->
            <action>maincpu.mw@12C7E = 08AD</action> <!-- water pillar -->
        </script>
        <script state="off">
            <action>maincpu.mw@0D462 = 6608</action>
            <action>maincpu.mw@0D9BC = 6600</action>
            <action>maincpu.mw@128E4 = 0B0C</action>
            <action>maincpu.mw@128F2 = 0AD2</action>
            <action>maincpu.mw@12982 = 2E8A</action>
            <action>maincpu.mw@129D2 = 30D0</action>
            <action>maincpu.mw@129FA = 2CF0</action>
            <action>maincpu.mw@12C7E = 08ED</action>
        </script>
    </cheat>

    <cheat desc="rapid fire">
        <script state="on">
            <action>maincpu.mb@FE7D = 08              </action>
            <action>maincpu.md@FE8C = 4EF80110        </action>
            <action>maincpu.mq@0110 = 4EB90001072C4EF9</action>
            <action>maincpu.mq@0118 = 0000FE98FFFFFFFF</action>
            <!--
            0110 | 4EB9 0001 072C : jsr     $1072c.l
            0116 | 4EF9 0000 FE98 : jmp     $fe98.l
            -->
        </script>
        <script state="off">
            <action>maincpu.mb@FE7D = 12              </action>
            <action>maincpu.md@FE8C = 6100089E        </action>
            <action>maincpu.mq@0110 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0118 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="walk speed">
        <parameter min="0x01" max="0x05" step="0x01" />
        <script state="on">
            <action>maincpu.mq@0DF98 = 4EB90003C1C04E75</action>
            <action>maincpu.mq@3C1C0 = 30300000670C7000</action>
            <action>maincpu.mq@3C1C8 = 082D000615DF6702</action>
            <action>maincpu.mq@3C1D0 = 70003B4015D84E75</action>
            <!--
            3C1C0 | 3030 0000      : move.w  (A0,D0.w), D0
            3C1C4 | 670C           : beq     $3c1d2
            3C1C6 | 7000           : moveq   #$0, D0
            3C1C8 | 082D 0006 15DF : btst    #$6, ($15df,A5)
            3C1CE | 6702           : beq     $3c1d2
            3C1D0 | 70xx           : moveq   #$xx, D0
            3C1D2 | 3B40 15D8      : move.w  D0, ($15d8,A5)
            3C1D6 | 4E75           : rts
            -->
        </script>
        <script state="change">
            <action>maincpu.mb@3C1D1 = param</action>
        </script>
        <script state="off">
            <action>maincpu.mq@0DF98 = 3B70000015D84E75</action>
            <action>maincpu.mq@3C1C0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1C8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1D0 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="multiple jump">
        <script state="on">
            <action>maincpu.md@D0AC = 4EB80130        </action>
            <action>maincpu.mq@0130 = 4A6D15EE672C302D</action>
            <action>maincpu.mq@0138 = 0B94322D3F803B40</action>
            <action>maincpu.mq@0140 = 3F804640C0410800</action>
            <action>maincpu.mq@0148 = 000567163B7C000F</action>
            <action>maincpu.mq@0150 = 15F03B7C008015EE</action>
            <action>maincpu.mq@0158 = 103C00184EB90001</action>
            <action>maincpu.mq@0160 = 8C4C4EF90000D140</action>
            <!--
            0130 | 4A6D 15EE      : tst.w   ($15ee,A5)
            0134 | 672C           : beq     $162
            0136 | 302D 0B94      : move.w  ($b94,A5), D0
            013A | 322D 3F80      : move.w  ($3f80,A5), D1
            013E | 3B40 3F80      : move.w  D0, ($3f80,A5)
            0142 | 4640           : not.w   D0
            0144 | C041           : and.w   D1, D0
            0146 | 0800 0005      : btst    #$5, D0
            014A | 6716           : beq     $162
            014C | 3B7C 000F 15F0 : move.w  #$f, ($15f0,A5)
            0152 | 3B7C 0080 15EE : move.w  #$80, ($15ee,A5)
            0158 | 103C 0018      : move.b  #$18, D0
            015C | 4EB9 0001 8C4C : jsr     $18c4c.l
            0162 | 4EF9 0000 D140 : jmp     $d140.l
            -->
        </script>
        <script state="off">
            <action>maincpu.md@D0AC = 61000092        </action>
            <action>maincpu.mq@0130 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0138 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0140 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0148 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0150 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0158 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0160 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="max bullets up">
        <script state="on">
            <action>maincpu.md@FE6A = 0C400005</action>
        </script>
        <script state="off">
            <action>maincpu.md@FE6A = B06D0C34</action>
        </script>
    </cheat>

    <cheat desc="short hit mark">
        <script state="on">
            <action>maincpu.md@FF94 = 103C0000</action>
        </script>
        <script state="off">
            <action>maincpu.md@FF94 = 103B000E</action>
        </script>
    </cheat>

    <cheat desc="timer speed">
        <parameter>
            <item value="0x00FF">01 (slow)</item>
            <item value="0x007F">02       </item>
            <item value="0x003F">03       </item>
            <item value="0x001F">04       </item>
            <item value="0x0000">05 (fast)</item>
        </parameter>
        <script state="on">
            <action>maincpu.md@15500 = 4EB80120        </action>
            <action>maincpu.mq@00120 = 102D152902000000</action>
            <action>maincpu.mq@00128 = 6604536D0C424E75</action>
            <!--
            0120 | 102D 1529 : move.b  ($1529,A5), D0
            0124 | 0200 xxxx : andi.b  #$xx, D0
            0128 | 6604      : bne     $12e
            012A | 536D 0C42 : subq.w  #1, ($c42,A5)
            012E | 4E75      : rts
            -->
        </script>
        <script state="change">
            <action>maincpu.mw@0126 = param</action>
        </script>
        <script state="off">
            <action>maincpu.md@15500 = 536D0C42        </action>
            <action>maincpu.mq@00120 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@00128 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="hidden item finder">
        <script state="on">
            <action>maincpu.md@1A562 = 0003C1D8        </action>
            <action>maincpu.mq@3C1D8 = 302D0C1E906C0002</action>
            <action>maincpu.mq@3C1E0 = 65080C4000206422</action>
            <action>maincpu.mq@3C1E8 = 600844400C400010</action>
            <action>maincpu.mq@3C1F0 = 6418302D0C1C906C</action>
            <action>maincpu.mq@3C1F8 = 0006640244400C40</action>
            <action>maincpu.mq@3C200 = 00286406197C0001</action>
            <action>maincpu.mq@3C208 = 001F4EF9000222AC</action>
            <!--
            3C1D8 | 302D 0C1E      : move.w  ($c1e,A5), D0
            3C1DC | 906C 0002      : sub.w   ($2,A4), D0
            3C1E0 | 6508           : bcs     $3c1ea
            3C1E2 | 0C40 0020      : cmpi.w  #$20, D0
            3C1E6 | 6422           : bcc     $3c20a
            3C1E8 | 6008           : bra     $3c1f2
            3C1EA | 4440           : neg.w   D0
            3C1EC | 0C40 0010      : cmpi.w  #$10, D0
            3C1F0 | 6418           : bcc     $3c20a
            3C1F2 | 302D 0C1C      : move.w  ($c1c,A5), D0
            3C1F6 | 906C 0006      : sub.w   ($6,A4), D0
            3C1FA | 6402           : bcc     $3c1fe
            3C1FC | 4440           : neg.w   D0
            3C1FE | 0C40 0028      : cmpi.w  #$28, D0
            3C202 | 6406           : bcc     $3c20a
            3C204 | 197C 0001 001F : move.b  #$1, ($1f,A4)
            3C20A | 4EF9 0002 22AC : jmp     $222ac.l
            -->
        </script>
        <script state="off">
            <action>maincpu.md@1A562 = 000222AC        </action>
            <action>maincpu.mq@3C1D8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1E0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1E8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1F0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1F8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C200 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C208 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>set &quot;skip ram/rom check&quot; then reset the game (F3)</comment>
        <script state="on">
            <action>maincpu.md@07B7E = 0003C210        </action>
            <action>maincpu.mq@3C210 = 303C00EF60424E49</action>
            <action>maincpu.mq@3C218 = 1401122D0B77B401</action>
            <action>maincpu.mq@3C220 = 67F40C01003B6602</action>
            <action>maincpu.mq@3C228 = 53150C0100376602</action>
            <action>maincpu.mq@3C230 = 52150C01003D6604</action>
            <action>maincpu.mq@3C238 = 041500100C01003E</action>
            <action>maincpu.mq@3C240 = 6604061500100C01</action>
            <action>maincpu.mq@3C248 = 002F660410156008</action>
            <action>maincpu.mq@3C250 = 0C01001F66084200</action>
            <action>maincpu.mq@3C258 = 4EB900018C4C60B6</action>
            <!--
            3C210 | 303C 00EF      : move.w  #$ef, D0      // enable sound
            3C214 | 6042           : bra     $3c258
            3C216 | 4E49           : trap    #$9
            3C218 | 1401           : move.b  D1, D2
            3C21A | 122D 0B77      : move.b  ($b77,A5), D1 // read input ($10CB77)
            3C21E | B401           : cmp.b   D1, D2
            3C220 | 67F4           : beq     $3c216
            3C222 | 0C01 003B      : cmpi.b  #$3b, D1
            3C226 | 6602           : bne     $3c22a
            3C228 | 5315           : subq.b  #1, (A5)      // decrease code -01
            3C22A | 0C01 0037      : cmpi.b  #$37, D1
            3C22E | 6602           : bne     $3c232
            3C230 | 5215           : addq.b  #1, (A5)      // increase code +01
            3C232 | 0C01 003D      : cmpi.b  #$3d, D1
            3C236 | 6604           : bne     $3c23c
            3C238 | 0415 0010      : subi.b  #$10, (A5)    // decrease code -10
            3C23C | 0C01 003E      : cmpi.b  #$3e, D1
            3C240 | 6604           : bne     $3c246
            3C242 | 0615 0010      : addi.b  #$10, (A5)    // increase code +10
            3C246 | 0C01 002F      : cmpi.b  #$2f, D1
            3C24A | 6604           : bne     $3c250
            3C24C | 1015           : move.b  (A5), D0      // play sound
            3C24E | 6008           : bra     $3c258
            3C250 | 0C01 001F      : cmpi.b  #$1f, D1
            3C254 | 6608           : bne     $3c25e
            3C256 | 4200           : clr.b   D0            // stop sound
            3C258 | 4EB9 0001 8C4C : jsr     $18c4c.l      // send sound code
            3C25E | 60B6           : bra     $3c216
            -->
        </script>
        <script state="run">
            <output format="----- sound test mode -----"       line="10" align="center" />
            <output format="left : decrease code -01"          line="11" align="center" />
            <output format="right : increase code +01"         line="12" align="center" />
            <output format="down : decrease code -10"          line="13" align="center" />
            <output format="up : increase code +10"            line="14" align="center" />
            <output format="button 1 : play sound"             line="15" align="center" />
            <output format="button 2 : stop sound"             line="16" align="center" />
            <output format="----------------------------"      line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;" line="19" align="center"  >
                <argument>maincpu.pb@10C000</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.md@07B7E = 0000A050        </action>
            <action>maincpu.mq@3C210 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C218 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C220 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C228 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C230 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C238 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C240 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C248 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C250 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C258 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="skip ram/rom check">
        <script state="on">
            <action>maincpu.md@739A = 0000739E</action> <!-- ram -->
            <action>maincpu.md@743C = 610000C4</action> <!-- rom -->
        </script>
        <script state="off">
            <action>maincpu.md@739A = 00026178</action>
            <action>maincpu.md@743C = 610000C6</action>
        </script>
    </cheat>

</mamecheat>
jigkmgri.xml

Code: Select all

<!-- Jigoku Meguri (Japan, rev 1) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mw@0D462 = 6008</action> <!-- trap -->
            <action>maincpu.mw@0D9BC = 6000</action> <!-- trap -->
            <action>maincpu.mw@128E4 = 0BB6</action> <!-- most enemies -->
            <action>maincpu.mw@128F2 = 0BA8</action> <!-- bullet -->
            <action>maincpu.mw@12982 = 3210</action> <!-- rare enemies -->
            <action>maincpu.mw@129D2 = 3210</action> <!-- barrier -->
            <action>maincpu.mw@129FA = 3210</action> <!-- wind -->
            <action>maincpu.mw@12C7E = 08AD</action> <!-- water pillar -->
        </script>
        <script state="off">
            <action>maincpu.mw@0D462 = 6608</action>
            <action>maincpu.mw@0D9BC = 6600</action>
            <action>maincpu.mw@128E4 = 0B0C</action>
            <action>maincpu.mw@128F2 = 0AD2</action>
            <action>maincpu.mw@12982 = 2E8A</action>
            <action>maincpu.mw@129D2 = 30D0</action>
            <action>maincpu.mw@129FA = 2CF0</action>
            <action>maincpu.mw@12C7E = 08ED</action>
        </script>
    </cheat>

    <cheat desc="rapid fire">
        <script state="on">
            <action>maincpu.mb@FE7D = 08              </action>
            <action>maincpu.md@FE8C = 4EF80110        </action>
            <action>maincpu.mq@0110 = 4EB90001072C4EF9</action>
            <action>maincpu.mq@0118 = 0000FE98FFFFFFFF</action>
            <!--
            0110 | 4EB9 0001 072C : jsr     $1072c.l
            0116 | 4EF9 0000 FE98 : jmp     $fe98.l
            -->
        </script>
        <script state="off">
            <action>maincpu.mb@FE7D = 12              </action>
            <action>maincpu.md@FE8C = 6100089E        </action>
            <action>maincpu.mq@0110 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0118 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="walk speed">
        <parameter min="0x01" max="0x05" step="0x01" />
        <script state="on">
            <action>maincpu.mq@0DF98 = 4EB90003C1C04E75</action>
            <action>maincpu.mq@3C1C0 = 30300000670C7000</action>
            <action>maincpu.mq@3C1C8 = 082D000615DF6702</action>
            <action>maincpu.mq@3C1D0 = 70003B4015D84E75</action>
            <!--
            3C1C0 | 3030 0000      : move.w  (A0,D0.w), D0
            3C1C4 | 670C           : beq     $3c1d2
            3C1C6 | 7000           : moveq   #$0, D0
            3C1C8 | 082D 0006 15DF : btst    #$6, ($15df,A5)
            3C1CE | 6702           : beq     $3c1d2
            3C1D0 | 70xx           : moveq   #$xx, D0
            3C1D2 | 3B40 15D8      : move.w  D0, ($15d8,A5)
            3C1D6 | 4E75           : rts
            -->
        </script>
        <script state="change">
            <action>maincpu.mb@3C1D1 = param</action>
        </script>
        <script state="off">
            <action>maincpu.mq@0DF98 = 3B70000015D84E75</action>
            <action>maincpu.mq@3C1C0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1C8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1D0 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="multiple jump">
        <script state="on">
            <action>maincpu.md@D0AC = 4EB80130        </action>
            <action>maincpu.mq@0130 = 4A6D15EE672C302D</action>
            <action>maincpu.mq@0138 = 0B94322D3F803B40</action>
            <action>maincpu.mq@0140 = 3F804640C0410800</action>
            <action>maincpu.mq@0148 = 000567163B7C000F</action>
            <action>maincpu.mq@0150 = 15F03B7C008015EE</action>
            <action>maincpu.mq@0158 = 103C00184EB90001</action>
            <action>maincpu.mq@0160 = 8C4C4EF90000D140</action>
            <!--
            0130 | 4A6D 15EE      : tst.w   ($15ee,A5)
            0134 | 672C           : beq     $162
            0136 | 302D 0B94      : move.w  ($b94,A5), D0
            013A | 322D 3F80      : move.w  ($3f80,A5), D1
            013E | 3B40 3F80      : move.w  D0, ($3f80,A5)
            0142 | 4640           : not.w   D0
            0144 | C041           : and.w   D1, D0
            0146 | 0800 0005      : btst    #$5, D0
            014A | 6716           : beq     $162
            014C | 3B7C 000F 15F0 : move.w  #$f, ($15f0,A5)
            0152 | 3B7C 0080 15EE : move.w  #$80, ($15ee,A5)
            0158 | 103C 0018      : move.b  #$18, D0
            015C | 4EB9 0001 8C4C : jsr     $18c4c.l
            0162 | 4EF9 0000 D140 : jmp     $d140.l
            -->
        </script>
        <script state="off">
            <action>maincpu.md@D0AC = 61000092        </action>
            <action>maincpu.mq@0130 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0138 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0140 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0148 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0150 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0158 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0160 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="max bullets up">
        <script state="on">
            <action>maincpu.md@FE6A = 0C400005</action>
        </script>
        <script state="off">
            <action>maincpu.md@FE6A = B06D0C34</action>
        </script>
    </cheat>

    <cheat desc="short hit mark">
        <script state="on">
            <action>maincpu.md@FF94 = 103C0000</action>
        </script>
        <script state="off">
            <action>maincpu.md@FF94 = 103B000E</action>
        </script>
    </cheat>

    <cheat desc="timer speed">
        <parameter>
            <item value="0x00FF">01 (slow)</item>
            <item value="0x007F">02       </item>
            <item value="0x003F">03       </item>
            <item value="0x001F">04       </item>
            <item value="0x0000">05 (fast)</item>
        </parameter>
        <script state="on">
            <action>maincpu.md@15500 = 4EB80120        </action>
            <action>maincpu.mq@00120 = 102D152902000000</action>
            <action>maincpu.mq@00128 = 6604536D0C424E75</action>
            <!--
            0120 | 102D 1529 : move.b  ($1529,A5), D0
            0124 | 0200 xxxx : andi.b  #$xx, D0
            0128 | 6604      : bne     $12e
            012A | 536D 0C42 : subq.w  #1, ($c42,A5)
            012E | 4E75      : rts
            -->
        </script>
        <script state="change">
            <action>maincpu.mw@0126 = param</action>
        </script>
        <script state="off">
            <action>maincpu.md@15500 = 536D0C42        </action>
            <action>maincpu.mq@00120 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@00128 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="hidden item finder">
        <script state="on">
            <action>maincpu.md@1A562 = 0003C1D8        </action>
            <action>maincpu.mq@3C1D8 = 302D0C1E906C0002</action>
            <action>maincpu.mq@3C1E0 = 65080C4000206422</action>
            <action>maincpu.mq@3C1E8 = 600844400C400010</action>
            <action>maincpu.mq@3C1F0 = 6418302D0C1C906C</action>
            <action>maincpu.mq@3C1F8 = 0006640244400C40</action>
            <action>maincpu.mq@3C200 = 00286406197C0001</action>
            <action>maincpu.mq@3C208 = 001F4EF9000222AC</action>
            <!--
            3C1D8 | 302D 0C1E      : move.w  ($c1e,A5), D0
            3C1DC | 906C 0002      : sub.w   ($2,A4), D0
            3C1E0 | 6508           : bcs     $3c1ea
            3C1E2 | 0C40 0020      : cmpi.w  #$20, D0
            3C1E6 | 6422           : bcc     $3c20a
            3C1E8 | 6008           : bra     $3c1f2
            3C1EA | 4440           : neg.w   D0
            3C1EC | 0C40 0010      : cmpi.w  #$10, D0
            3C1F0 | 6418           : bcc     $3c20a
            3C1F2 | 302D 0C1C      : move.w  ($c1c,A5), D0
            3C1F6 | 906C 0006      : sub.w   ($6,A4), D0
            3C1FA | 6402           : bcc     $3c1fe
            3C1FC | 4440           : neg.w   D0
            3C1FE | 0C40 0028      : cmpi.w  #$28, D0
            3C202 | 6406           : bcc     $3c20a
            3C204 | 197C 0001 001F : move.b  #$1, ($1f,A4)
            3C20A | 4EF9 0002 22AC : jmp     $222ac.l
            -->
        </script>
        <script state="off">
            <action>maincpu.md@1A562 = 000222AC        </action>
            <action>maincpu.mq@3C1D8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1E0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1E8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1F0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1F8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C200 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C208 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>set &quot;skip ram/rom check&quot; then reset the game (F3)</comment>
        <script state="on">
            <action>maincpu.md@07B7E = 0003C210        </action>
            <action>maincpu.mq@3C210 = 303C00EF60424E49</action>
            <action>maincpu.mq@3C218 = 1401122D0B77B401</action>
            <action>maincpu.mq@3C220 = 67F40C01003B6602</action>
            <action>maincpu.mq@3C228 = 53150C0100376602</action>
            <action>maincpu.mq@3C230 = 52150C01003D6604</action>
            <action>maincpu.mq@3C238 = 041500100C01003E</action>
            <action>maincpu.mq@3C240 = 6604061500100C01</action>
            <action>maincpu.mq@3C248 = 002F660410156008</action>
            <action>maincpu.mq@3C250 = 0C01001F66084200</action>
            <action>maincpu.mq@3C258 = 4EB900018C4C60B6</action>
            <!--
            3C210 | 303C 00EF      : move.w  #$ef, D0      // enable sound
            3C214 | 6042           : bra     $3c258
            3C216 | 4E49           : trap    #$9
            3C218 | 1401           : move.b  D1, D2
            3C21A | 122D 0B77      : move.b  ($b77,A5), D1 // read input ($10CB77)
            3C21E | B401           : cmp.b   D1, D2
            3C220 | 67F4           : beq     $3c216
            3C222 | 0C01 003B      : cmpi.b  #$3b, D1
            3C226 | 6602           : bne     $3c22a
            3C228 | 5315           : subq.b  #1, (A5)      // decrease code -01
            3C22A | 0C01 0037      : cmpi.b  #$37, D1
            3C22E | 6602           : bne     $3c232
            3C230 | 5215           : addq.b  #1, (A5)      // increase code +01
            3C232 | 0C01 003D      : cmpi.b  #$3d, D1
            3C236 | 6604           : bne     $3c23c
            3C238 | 0415 0010      : subi.b  #$10, (A5)    // decrease code -10
            3C23C | 0C01 003E      : cmpi.b  #$3e, D1
            3C240 | 6604           : bne     $3c246
            3C242 | 0615 0010      : addi.b  #$10, (A5)    // increase code +10
            3C246 | 0C01 002F      : cmpi.b  #$2f, D1
            3C24A | 6604           : bne     $3c250
            3C24C | 1015           : move.b  (A5), D0      // play sound
            3C24E | 6008           : bra     $3c258
            3C250 | 0C01 001F      : cmpi.b  #$1f, D1
            3C254 | 6608           : bne     $3c25e
            3C256 | 4200           : clr.b   D0            // stop sound
            3C258 | 4EB9 0001 8C4C : jsr     $18c4c.l      // send sound code
            3C25E | 60B6           : bra     $3c216
            -->
        </script>
        <script state="run">
            <output format="----- sound test mode -----"       line="10" align="center" />
            <output format="left : decrease code -01"          line="11" align="center" />
            <output format="right : increase code +01"         line="12" align="center" />
            <output format="down : decrease code -10"          line="13" align="center" />
            <output format="up : increase code +10"            line="14" align="center" />
            <output format="button 1 : play sound"             line="15" align="center" />
            <output format="button 2 : stop sound"             line="16" align="center" />
            <output format="----------------------------"      line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;" line="19" align="center"  >
                <argument>maincpu.pb@10C000</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.md@07B7E = 0000A050        </action>
            <action>maincpu.mq@3C210 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C218 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C220 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C228 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C230 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C238 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C240 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C248 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C250 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C258 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="skip ram/rom check">
        <script state="on">
            <action>maincpu.md@739A = 0000739E</action> <!-- ram -->
            <action>maincpu.md@743C = 610000C4</action> <!-- rom -->
        </script>
        <script state="off">
            <action>maincpu.md@739A = 00026178</action>
            <action>maincpu.md@743C = 610000C6</action>
        </script>
    </cheat>

</mamecheat>
Last edited by jman on Sat Jul 12, 2025 9:38 am, edited 1 time in total.
jman

my wip cheat database back-up (06/01/2025 ver.)
https://u3.getuploader.com/...../download/58
downloadpass : jman2020
jman
Posts: 1325
Joined: Tue Dec 01, 2020 1:24 pm
Been thanked: 10 times

[bonzeadv]+ Bonze Adventure/Jigoku Meguri

Post by jman »

jigkmgria.xml

Code: Select all

<!-- Jigoku Meguri (Japan) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mw@0D45C = 6008</action> <!-- trap -->
            <action>maincpu.mw@0D9B6 = 6000</action> <!-- trap -->
            <action>maincpu.mw@128E4 = 0BB6</action> <!-- most enemies -->
            <action>maincpu.mw@128F2 = 0BA8</action> <!-- bullet -->
            <action>maincpu.mw@12982 = 3210</action> <!-- rare enemies -->
            <action>maincpu.mw@129D2 = 3210</action> <!-- barrier -->
            <action>maincpu.mw@129FA = 3210</action> <!-- wind -->
            <action>maincpu.mw@12C7E = 08AD</action> <!-- water pillar -->
        </script>
        <script state="off">
            <action>maincpu.mw@0D45C = 6608</action>
            <action>maincpu.mw@0D9B6 = 6600</action>
            <action>maincpu.mw@128E4 = 0B0C</action>
            <action>maincpu.mw@128F2 = 0AD2</action>
            <action>maincpu.mw@12982 = 2E8A</action>
            <action>maincpu.mw@129D2 = 30D0</action>
            <action>maincpu.mw@129FA = 2CF0</action>
            <action>maincpu.mw@12C7E = 08ED</action>
        </script>
    </cheat>

    <cheat desc="rapid fire">
        <script state="on">
            <action>maincpu.mb@FE7D = 08              </action>
            <action>maincpu.md@FE8C = 4EF80110        </action>
            <action>maincpu.mq@0110 = 4EB90001072C4EF9</action>
            <action>maincpu.mq@0118 = 0000FE98FFFFFFFF</action>
            <!--
            0110 | 4EB9 0001 072C : jsr     $1072c.l
            0116 | 4EF9 0000 FE98 : jmp     $fe98.l
            -->
        </script>
        <script state="off">
            <action>maincpu.mb@FE7D = 12              </action>
            <action>maincpu.md@FE8C = 6100089E        </action>
            <action>maincpu.mq@0110 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0118 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="walk speed">
        <parameter min="0x01" max="0x05" step="0x01" />
        <script state="on">
            <action>maincpu.mq@0DF98 = 4EB90003C1C04E75</action>
            <action>maincpu.mq@3C1C0 = 30300000670C7000</action>
            <action>maincpu.mq@3C1C8 = 082D000615DF6702</action>
            <action>maincpu.mq@3C1D0 = 70003B4015D84E75</action>
            <!--
            3C1C0 | 3030 0000      : move.w  (A0,D0.w), D0
            3C1C4 | 670C           : beq     $3c1d2
            3C1C6 | 7000           : moveq   #$0, D0
            3C1C8 | 082D 0006 15DF : btst    #$6, ($15df,A5)
            3C1CE | 6702           : beq     $3c1d2
            3C1D0 | 70xx           : moveq   #$xx, D0
            3C1D2 | 3B40 15D8      : move.w  D0, ($15d8,A5)
            3C1D6 | 4E75           : rts
            -->
        </script>
        <script state="change">
            <action>maincpu.mb@3C1D1 = param</action>
        </script>
        <script state="off">
            <action>maincpu.mq@0DF98 = 3B70000015D84E75</action>
            <action>maincpu.mq@3C1C0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1C8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1D0 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="multiple jump">
        <script state="on">
            <action>maincpu.md@D0AC = 4EB80130        </action>
            <action>maincpu.mq@0130 = 4A6D15EE672C302D</action>
            <action>maincpu.mq@0138 = 0B94322D3F803B40</action>
            <action>maincpu.mq@0140 = 3F804640C0410800</action>
            <action>maincpu.mq@0148 = 000567163B7C000F</action>
            <action>maincpu.mq@0150 = 15F03B7C008015EE</action>
            <action>maincpu.mq@0158 = 103C00184EB90001</action>
            <action>maincpu.mq@0160 = 8C4C4EF90000D140</action>
            <!--
            0130 | 4A6D 15EE      : tst.w   ($15ee,A5)
            0134 | 672C           : beq     $162
            0136 | 302D 0B94      : move.w  ($b94,A5), D0
            013A | 322D 3F80      : move.w  ($3f80,A5), D1
            013E | 3B40 3F80      : move.w  D0, ($3f80,A5)
            0142 | 4640           : not.w   D0
            0144 | C041           : and.w   D1, D0
            0146 | 0800 0005      : btst    #$5, D0
            014A | 6716           : beq     $162
            014C | 3B7C 000F 15F0 : move.w  #$f, ($15f0,A5)
            0152 | 3B7C 0080 15EE : move.w  #$80, ($15ee,A5)
            0158 | 103C 0018      : move.b  #$18, D0
            015C | 4EB9 0001 8C4C : jsr     $18c4c.l
            0162 | 4EF9 0000 D140 : jmp     $d140.l
            -->
        </script>
        <script state="off">
            <action>maincpu.md@D0AC = 61000092        </action>
            <action>maincpu.mq@0130 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0138 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0140 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0148 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0150 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0158 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0160 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="max bullets up">
        <script state="on">
            <action>maincpu.md@FE6A = 0C400005</action>
        </script>
        <script state="off">
            <action>maincpu.md@FE6A = B06D0C34</action>
        </script>
    </cheat>

    <cheat desc="short hit mark">
        <script state="on">
            <action>maincpu.md@FF94 = 103C0000</action>
        </script>
        <script state="off">
            <action>maincpu.md@FF94 = 103B000E</action>
        </script>
    </cheat>

    <cheat desc="timer speed">
        <parameter>
            <item value="0x00FF">01 (slow)</item>
            <item value="0x007F">02       </item>
            <item value="0x003F">03       </item>
            <item value="0x001F">04       </item>
            <item value="0x0000">05 (fast)</item>
        </parameter>
        <script state="on">
            <action>maincpu.md@15500 = 4EB80120        </action>
            <action>maincpu.mq@00120 = 102D152902000000</action>
            <action>maincpu.mq@00128 = 6604536D0C424E75</action>
            <!--
            0120 | 102D 1529 : move.b  ($1529,A5), D0
            0124 | 0200 xxxx : andi.b  #$xx, D0
            0128 | 6604      : bne     $12e
            012A | 536D 0C42 : subq.w  #1, ($c42,A5)
            012E | 4E75      : rts
            -->
        </script>
        <script state="change">
            <action>maincpu.mw@0126 = param</action>
        </script>
        <script state="off">
            <action>maincpu.md@15500 = 536D0C42        </action>
            <action>maincpu.mq@00120 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@00128 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="hidden item finder">
        <script state="on">
            <action>maincpu.md@1A562 = 0003C1D8        </action>
            <action>maincpu.mq@3C1D8 = 302D0C1E906C0002</action>
            <action>maincpu.mq@3C1E0 = 65080C4000206422</action>
            <action>maincpu.mq@3C1E8 = 600844400C400010</action>
            <action>maincpu.mq@3C1F0 = 6418302D0C1C906C</action>
            <action>maincpu.mq@3C1F8 = 0006640244400C40</action>
            <action>maincpu.mq@3C200 = 00286406197C0001</action>
            <action>maincpu.mq@3C208 = 001F4EF9000222AC</action>
            <!--
            3C1D8 | 302D 0C1E      : move.w  ($c1e,A5), D0
            3C1DC | 906C 0002      : sub.w   ($2,A4), D0
            3C1E0 | 6508           : bcs     $3c1ea
            3C1E2 | 0C40 0020      : cmpi.w  #$20, D0
            3C1E6 | 6422           : bcc     $3c20a
            3C1E8 | 6008           : bra     $3c1f2
            3C1EA | 4440           : neg.w   D0
            3C1EC | 0C40 0010      : cmpi.w  #$10, D0
            3C1F0 | 6418           : bcc     $3c20a
            3C1F2 | 302D 0C1C      : move.w  ($c1c,A5), D0
            3C1F6 | 906C 0006      : sub.w   ($6,A4), D0
            3C1FA | 6402           : bcc     $3c1fe
            3C1FC | 4440           : neg.w   D0
            3C1FE | 0C40 0028      : cmpi.w  #$28, D0
            3C202 | 6406           : bcc     $3c20a
            3C204 | 197C 0001 001F : move.b  #$1, ($1f,A4)
            3C20A | 4EF9 0002 22AC : jmp     $222ac.l
            -->
        </script>
        <script state="off">
            <action>maincpu.md@1A562 = 000222AC        </action>
            <action>maincpu.mq@3C1D8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1E0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1E8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1F0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C1F8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C200 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C208 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>set &quot;skip ram/rom check&quot; then reset the game (F3)</comment>
        <script state="on">
            <action>maincpu.md@07B7E = 0003C210        </action>
            <action>maincpu.mq@3C210 = 303C00EF60424E49</action>
            <action>maincpu.mq@3C218 = 1401122D0B77B401</action>
            <action>maincpu.mq@3C220 = 67F40C01003B6602</action>
            <action>maincpu.mq@3C228 = 53150C0100376602</action>
            <action>maincpu.mq@3C230 = 52150C01003D6604</action>
            <action>maincpu.mq@3C238 = 041500100C01003E</action>
            <action>maincpu.mq@3C240 = 6604061500100C01</action>
            <action>maincpu.mq@3C248 = 002F660410156008</action>
            <action>maincpu.mq@3C250 = 0C01001F66084200</action>
            <action>maincpu.mq@3C258 = 4EB900018C4C60B6</action>
            <!--
            3C210 | 303C 00EF      : move.w  #$ef, D0      // enable sound
            3C214 | 6042           : bra     $3c258
            3C216 | 4E49           : trap    #$9
            3C218 | 1401           : move.b  D1, D2
            3C21A | 122D 0B77      : move.b  ($b77,A5), D1 // read input ($10CB77)
            3C21E | B401           : cmp.b   D1, D2
            3C220 | 67F4           : beq     $3c216
            3C222 | 0C01 003B      : cmpi.b  #$3b, D1
            3C226 | 6602           : bne     $3c22a
            3C228 | 5315           : subq.b  #1, (A5)      // decrease code -01
            3C22A | 0C01 0037      : cmpi.b  #$37, D1
            3C22E | 6602           : bne     $3c232
            3C230 | 5215           : addq.b  #1, (A5)      // increase code +01
            3C232 | 0C01 003D      : cmpi.b  #$3d, D1
            3C236 | 6604           : bne     $3c23c
            3C238 | 0415 0010      : subi.b  #$10, (A5)    // decrease code -10
            3C23C | 0C01 003E      : cmpi.b  #$3e, D1
            3C240 | 6604           : bne     $3c246
            3C242 | 0615 0010      : addi.b  #$10, (A5)    // increase code +10
            3C246 | 0C01 002F      : cmpi.b  #$2f, D1
            3C24A | 6604           : bne     $3c250
            3C24C | 1015           : move.b  (A5), D0      // play sound
            3C24E | 6008           : bra     $3c258
            3C250 | 0C01 001F      : cmpi.b  #$1f, D1
            3C254 | 6608           : bne     $3c25e
            3C256 | 4200           : clr.b   D0            // stop sound
            3C258 | 4EB9 0001 8C4C : jsr     $18c4c.l      // send sound code
            3C25E | 60B6           : bra     $3c216
            -->
        </script>
        <script state="run">
            <output format="----- sound test mode -----"       line="10" align="center" />
            <output format="left : decrease code -01"          line="11" align="center" />
            <output format="right : increase code +01"         line="12" align="center" />
            <output format="down : decrease code -10"          line="13" align="center" />
            <output format="up : increase code +10"            line="14" align="center" />
            <output format="button 1 : play sound"             line="15" align="center" />
            <output format="button 2 : stop sound"             line="16" align="center" />
            <output format="----------------------------"      line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;" line="19" align="center"  >
                <argument>maincpu.pb@10C000</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.md@07B7E = 0000A050        </action>
            <action>maincpu.mq@3C210 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C218 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C220 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C228 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C230 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C238 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C240 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C248 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C250 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3C258 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="skip ram/rom check">
        <script state="on">
            <action>maincpu.md@739A = 0000739E</action> <!-- ram -->
            <action>maincpu.md@743C = 610000C4</action> <!-- rom -->
        </script>
        <script state="off">
            <action>maincpu.md@739A = 00026178</action>
            <action>maincpu.md@743C = 610000C6</action>
        </script>
    </cheat>

</mamecheat>
bonzeadvp.xml

Code: Select all

<!-- Bonze Adventure (World, prototype, newer) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mw@0D426 = 6008</action> <!-- trap -->
            <action>maincpu.mw@0D980 = 6000</action> <!-- trap -->
            <action>maincpu.mw@128AE = 0BB6</action> <!-- most enemies -->
            <action>maincpu.mw@128BC = 0BA8</action> <!-- bullet -->
            <action>maincpu.mw@1294C = 31DA</action> <!-- rare enemies -->
            <action>maincpu.mw@1299C = 31DA</action> <!-- barrier -->
            <action>maincpu.mw@129C4 = 31DA</action> <!-- wind -->
            <action>maincpu.mw@12C48 = 08AD</action> <!-- water pillar -->
        </script>
        <script state="off">
            <action>maincpu.mw@0D426 = 6608</action>
            <action>maincpu.mw@0D9B0 = 6600</action>
            <action>maincpu.mw@128AE = 0B0C</action>
            <action>maincpu.mw@128BC = 0AD2</action>
            <action>maincpu.mw@1294C = 2E54</action>
            <action>maincpu.mw@1299C = 309A</action>
            <action>maincpu.mw@129C4 = 2CBA</action>
            <action>maincpu.mw@12C48 = 08ED</action>
        </script>
    </cheat>

    <cheat desc="rapid fire">
        <script state="on">
            <action>maincpu.mb@FE47 = 08              </action>
            <action>maincpu.md@FE56 = 4EF80110        </action>
            <action>maincpu.mq@0110 = 4EB9000106F64EF9</action>
            <action>maincpu.mq@0118 = 0000FE62FFFFFFFF</action>
            <!--
            0110 | 4EB9 0001 06F6 : jsr     $106F6.l
            0116 | 4EF9 0000 FE62 : jmp     $fe62.l
            -->
        </script>
        <script state="off">
            <action>maincpu.mb@FE47 = 12              </action>
            <action>maincpu.md@FE56 = 6100089E        </action>
            <action>maincpu.mq@0110 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0118 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="walk speed">
        <parameter min="0x01" max="0x05" step="0x01" />
        <script state="on">
            <action>maincpu.mq@0DF62 = 4EB90003B5E04E75</action>
            <action>maincpu.mq@3B5E0 = 30300000670C7000</action>
            <action>maincpu.mq@3B5E8 = 082D000615DD6702</action>
            <action>maincpu.mq@3B5F0 = 70003B4015D64E75</action>
            <!--
            3B5E0 | 3030 0000      : move.w  (A0,D0.w), D0
            3B5E4 | 670C           : beq     $3b5f2
            3B5E6 | 7000           : moveq   #$0, D0
            3B5E8 | 082D 0006 15DD : btst    #$6, ($15dd,A5)
            3B5EE | 6702           : beq     $3b5f2
            3B5F0 | 70xx           : moveq   #$xx, D0
            3B5F2 | 3B40 15D6      : move.w  D0, ($15d6,A5)
            3B5F6 | 4E75           : rts
            -->
        </script>
        <script state="change">
            <action>maincpu.mb@3B5F1 = param</action>
        </script>
        <script state="off">
            <action>maincpu.mq@0DF62 = 3B70000015D84E75</action>
            <action>maincpu.mq@3B5E0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3B5E8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3B5F0 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="multiple jump">
        <script state="on">
            <action>maincpu.md@D076 = 4EB80130        </action>
            <action>maincpu.mq@0130 = 4A6D15EC672C302D</action>
            <action>maincpu.mq@0138 = 0B94322D3F803B40</action>
            <action>maincpu.mq@0140 = 3F804640C0410800</action>
            <action>maincpu.mq@0148 = 000567163B7C000F</action>
            <action>maincpu.mq@0150 = 15EE3B7C008015EC</action>
            <action>maincpu.mq@0158 = 103C00184EB90001</action>
            <action>maincpu.mq@0160 = 8BF44EF90000D10A</action>
            <!--
            0130 | 4A6D 15EC      : tst.w   ($15ec,A5)
            0134 | 672C           : beq     $162
            0136 | 302D 0B94      : move.w  ($b94,A5), D0
            013A | 322D 3F80      : move.w  ($3f80,A5), D1
            013E | 3B40 3F80      : move.w  D0, ($3f80,A5)
            0142 | 4640           : not.w   D0
            0144 | C041           : and.w   D1, D0
            0146 | 0800 0005      : btst    #$5, D0
            014A | 6716           : beq     $162
            014C | 3B7C 000F 15EE : move.w  #$f, ($15ee,A5)
            0152 | 3B7C 0080 15EC : move.w  #$80, ($15ec,A5)
            0158 | 103C 0018      : move.b  #$18, D0
            015C | 4EB9 0001 8BF4 : jsr     $18bf4.l
            0162 | 4EF9 0000 D10A : jmp     $d10a.l
            -->
        </script>
        <script state="off">
            <action>maincpu.md@D076 = 61000092        </action>
            <action>maincpu.mq@0130 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0138 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0140 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0148 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0150 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0158 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0160 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="max bullets up">
        <script state="on">
            <action>maincpu.md@FE34 = 0C400005</action>
        </script>
        <script state="off">
            <action>maincpu.md@FE34 = B06D0C32</action>
        </script>
    </cheat>

    <cheat desc="short hit mark">
        <script state="on">
            <action>maincpu.md@FF5E = 103C0000</action>
        </script>
        <script state="off">
            <action>maincpu.md@FF5E = 103B000E</action>
        </script>
    </cheat>

    <cheat desc="timer speed">
        <parameter>
            <item value="0x00FF">01 (slow)</item>
            <item value="0x007F">02       </item>
            <item value="0x003F">03       </item>
            <item value="0x001F">04       </item>
            <item value="0x0000">05 (fast)</item>
        </parameter>
        <script state="on">
            <action>maincpu.md@154CA = 4EB80120        </action>
            <action>maincpu.mq@00120 = 102D152702000000</action>
            <action>maincpu.mq@00128 = 6604536D0C404E75</action>
            <!--
            0120 | 102D 1527 : move.b  ($1527,A5), D0
            0124 | 0200 xxxx : andi.b  #$xx, D0
            0128 | 6604      : bne     $12e
            012A | 536D 0C40 : subq.w  #1, ($c40,A5)
            012E | 4E75      : rts
            -->
        </script>
        <script state="change">
            <action>maincpu.mw@0126 = param</action>
        </script>
        <script state="off">
            <action>maincpu.md@154CA = 536D0C40        </action>
            <action>maincpu.mq@00120 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@00128 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="hidden item finder">
        <script state="on">
            <action>maincpu.md@1A50A = 0003B5F8        </action>
            <action>maincpu.mq@3B5F8 = 302D0C1C906C0002</action>
            <action>maincpu.mq@3B600 = 65080C4000206422</action>
            <action>maincpu.mq@3B608 = 600844400C400010</action>
            <action>maincpu.mq@3B610 = 6418302D0C1A906C</action>
            <action>maincpu.mq@3B618 = 0006640244400C40</action>
            <action>maincpu.mq@3B620 = 00286406197C0001</action>
            <action>maincpu.mq@3B628 = 001F4EF900022254</action>
            <!--
            3B5F8 | 302D 0C1C      : move.w  ($c1c,A5), D0
            3B5FC | 906C 0002      : sub.w   ($2,A4), D0
            3B600 | 6508           : bcs     $3b60a
            3B602 | 0C40 0020      : cmpi.w  #$20, D0
            3B606 | 6422           : bcc     $3b62a
            3B608 | 6008           : bra     $3b612
            3B60A | 4440           : neg.w   D0
            3B60C | 0C40 0010      : cmpi.w  #$10, D0
            3B610 | 6418           : bcc     $3b62a
            3B612 | 302D 0C1A      : move.w  ($c1a,A5), D0
            3B616 | 906C 0006      : sub.w   ($6,A4), D0
            3B61A | 6402           : bcc     $3b61e
            3B61C | 4440           : neg.w   D0
            3B61E | 0C40 0028      : cmpi.w  #$28, D0
            3B622 | 6406           : bcc     $3b62a
            3B624 | 197C 0001 001F : move.b  #$1, ($1f,A4)
            3B62A | 4EF9 0002 2254 : jmp     $22254.l
            -->
        </script>
        <script state="off">
            <action>maincpu.md@1A50A = 00022254        </action>
            <action>maincpu.mq@3B5F8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3B600 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3B608 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3B610 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3B618 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3B620 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3B628 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>set &quot;skip ram/rom check&quot; then reset the game (F3)</comment>
        <script state="on">
            <action>maincpu.md@07B54 = 0003B630        </action>
            <action>maincpu.mq@3B630 = 303C00EF60424E49</action>
            <action>maincpu.mq@3B638 = 1401122D0B77B401</action>
            <action>maincpu.mq@3B640 = 67F40C01003B6602</action>
            <action>maincpu.mq@3B648 = 53150C0100376602</action>
            <action>maincpu.mq@3B650 = 52150C01003D6604</action>
            <action>maincpu.mq@3B658 = 041500100C01003E</action>
            <action>maincpu.mq@3B660 = 6604061500100C01</action>
            <action>maincpu.mq@3B668 = 002F660410156008</action>
            <action>maincpu.mq@3B670 = 0C01001F66084200</action>
            <action>maincpu.mq@3B678 = 4EB900018BF460B6</action>
            <!--
            3B630 | 303C 00EF      : move.w  #$ef, D0      // enable sound
            3B634 | 6042           : bra     $3b678
            3B636 | 4E49           : trap    #$9
            3B638 | 1401           : move.b  D1, D2
            3B63A | 122D 0B77      : move.b  ($b77,A5), D1 // read input ($10CB77)
            3B63E | B401           : cmp.b   D1, D2
            3B640 | 67F4           : beq     $3c216
            3B642 | 0C01 003B      : cmpi.b  #$3b, D1
            3B646 | 6602           : bne     $3b64a
            3B648 | 5315           : subq.b  #1, (A5)      // decrease code -01
            3B64A | 0C01 0037      : cmpi.b  #$37, D1
            3B64E | 6602           : bne     $3b652
            3B650 | 5215           : addq.b  #1, (A5)      // increase code +01
            3B652 | 0C01 003D      : cmpi.b  #$3d, D1
            3B656 | 6604           : bne     $3b65c
            3B658 | 0415 0010      : subi.b  #$10, (A5)    // decrease code -10
            3B65C | 0C01 003E      : cmpi.b  #$3e, D1
            3B660 | 6604           : bne     $3b666
            3B662 | 0615 0010      : addi.b  #$10, (A5)    // increase code +10
            3B666 | 0C01 002F      : cmpi.b  #$2f, D1
            3B66A | 6604           : bne     $3b670
            3B66C | 1015           : move.b  (A5), D0      // play sound
            3B66E | 6008           : bra     $3b678
            3B670 | 0C01 001F      : cmpi.b  #$1f, D1
            3B674 | 6608           : bne     $3b67e
            3B676 | 4200           : clr.b   D0            // stop sound
            3B678 | 4EB9 0001 8BF4 : jsr     $18bf4.l      // send sound code
            3B67E | 60B6           : bra     $3b636
            -->
        </script>
        <script state="run">
            <output format="----- sound test mode -----"       line="10" align="center" />
            <output format="left : decrease code -01"          line="11" align="center" />
            <output format="right : increase code +01"         line="12" align="center" />
            <output format="down : decrease code -10"          line="13" align="center" />
            <output format="up : increase code +10"            line="14" align="center" />
            <output format="button 1 : play sound"             line="15" align="center" />
            <output format="button 2 : stop sound"             line="16" align="center" />
            <output format="----------------------------"      line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;" line="19" align="center"  >
                <argument>maincpu.pb@10C000</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.md@07B54 = 0000A020        </action>
            <action>maincpu.mq@3B630 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3B638 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3B640 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3B648 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3B650 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3B658 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3B660 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3B668 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3B670 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@3B678 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="skip ram/rom check">
        <script state="on">
            <action>maincpu.md@7376 = 0000737A</action> <!-- ram -->
            <action>maincpu.md@7418 = 610000C4</action> <!-- rom -->
        </script>
        <script state="off">
            <action>maincpu.md@7376 = 00026120</action>
            <action>maincpu.md@7418 = 610000C6</action>
        </script>
    </cheat>

</mamecheat>
bonzeadvp2.xml

Code: Select all

<!-- Bonze Adventure (World, prototype, older) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mw@97AA = 6008</action> <!-- trap -->
            <action>maincpu.mw@9D36 = 6000</action> <!-- trap -->
            <action>maincpu.mw@EFF8 = 0AEA</action> <!-- most enemies -->
            <action>maincpu.mw@F006 = 0ADC</action> <!-- bullet -->
            <action>maincpu.mw@F056 = F878</action> <!-- rare enemies -->
            <action>maincpu.mw@F0A6 = F878</action> <!-- barrier -->
            <action>maincpu.mw@F0CE = F878</action> <!-- wind -->
            <action>maincpu.mw@F2F8 = 08AD</action> <!-- water pillar -->
        </script>
        <script state="off">
            <action>maincpu.mw@97AA = 6608</action>
            <action>maincpu.mw@9D36 = 6600</action>
            <action>maincpu.mw@EFF8 = 0A60</action>
            <action>maincpu.mw@F006 = 0A26</action>
            <action>maincpu.mw@F056 = F4EA</action>
            <action>maincpu.mw@F0A6 = F738</action>
            <action>maincpu.mw@F0CE = F36A</action>
            <action>maincpu.mw@F2F8 = 08ED</action>
        </script>
    </cheat>

    <cheat desc="rapid fire">
        <script state="on">
            <action>maincpu.mb@C1B3 = 08              </action>
            <action>maincpu.md@C1C2 = 4EF80110        </action>
            <action>maincpu.mq@0110 = 4EB90000CA624EF9</action>
            <action>maincpu.mq@0118 = 0000C1CEFFFFFFFF</action>
            <!--
            0110 | 4EB9 0000 CA62 : jsr     $ca62.l
            0116 | 4EF9 0000 C1CE : jmp     $c1ce.l
            -->
        </script>
        <script state="off">
            <action>maincpu.mb@C1B3 = 12              </action>
            <action>maincpu.md@C1C2 = 6100089E        </action>
            <action>maincpu.mq@0110 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0118 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="walk speed">
        <parameter min="0x01" max="0x05" step="0x01" />
        <script state="on">
            <action>maincpu.mq@0A308 = 4EB900034C404E75</action>
            <action>maincpu.mq@34C40 = 30300000670C7000</action>
            <action>maincpu.mq@34C48 = 082D000602D56702</action>
            <action>maincpu.mq@34C50 = 70003B4015AA4E75</action>
            <!--
            34C40 | 3030 0000      : move.w  (A0,D0.w), D0
            34C44 | 670C           : beq     $34c52
            34C46 | 7000           : moveq   #$0, D0
            34C48 | 082D 0006 02D5 : btst    #$6, ($2d5,A5)
            34C4E | 6702           : beq     $34c52
            34C50 | 70xx           : moveq   #$xx, D0
            34C52 | 3B40 15AA      : move.w  D0, ($15aa,A5)
            34C56 | 4E75           : rts
            -->
        </script>
        <script state="change">
            <action>maincpu.mb@34C51 = param</action>
        </script>
        <script state="off">
            <action>maincpu.mq@0A308 = 3B70000015AA4E75</action>
            <action>maincpu.mq@34C40 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@34C48 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@34C50 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="multiple jump">
        <script state="on">
            <action>maincpu.md@9482 = 4EB80130        </action>
            <action>maincpu.mq@0130 = 4A6D15C0672C302D</action>
            <action>maincpu.mq@0138 = 0B8E322D3F803B40</action>
            <action>maincpu.mq@0140 = 3F804640C0410800</action>
            <action>maincpu.mq@0148 = 000567163B7C000F</action>
            <action>maincpu.mq@0150 = 15C23B7C008015C0</action>
            <action>maincpu.mq@0158 = 103C00184EB90001</action>
            <action>maincpu.mq@0160 = 4C684EF90000948E</action>
            <!--
            0130 | 4A6D 15C0      : tst.w   ($15c0,A5)
            0134 | 672C           : beq     $162
            0136 | 302D 0B8E      : move.w  ($b8e,A5), D0
            013A | 322D 3F80      : move.w  ($3f80,A5), D1
            013E | 3B40 3F80      : move.w  D0, ($3f80,A5)
            0142 | 4640           : not.w   D0
            0144 | C041           : and.w   D1, D0
            0146 | 0800 0005      : btst    #$5, D0
            014A | 6716           : beq     $162
            014C | 3B7C 000F 15C2 : move.w  #$f, ($15c2,A5)
            0152 | 3B7C 0080 15C0 : move.w  #$80, ($15c0,A5)
            0158 | 103C 0018      : move.b  #$18, D0
            015C | 4EB9 0001 4C68 : jsr     $14c68.l
            0162 | 4EF9 0000 948E : jmp     $948e.l
            -->
        </script>
        <script state="off">
            <action>maincpu.md@9482 = 6100000A        </action>
            <action>maincpu.mq@0130 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0138 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0140 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0148 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0150 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0158 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@0160 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="max bullets up">
        <script state="on">
            <action>maincpu.md@C1A0 = 0C400005</action>
        </script>
        <script state="off">
            <action>maincpu.md@C1A0 = B06D0C28</action>
        </script>
    </cheat>

    <cheat desc="short hit mark">
        <script state="on">
            <action>maincpu.md@C2CA = 103C0000</action>
        </script>
        <script state="off">
            <action>maincpu.md@C2CA = 103B000E</action>
        </script>
    </cheat>

    <cheat desc="timer speed">
        <parameter>
            <item value="0x00FF">01 (slow)</item>
            <item value="0x007F">02       </item>
            <item value="0x003F">03       </item>
            <item value="0x001F">04       </item>
            <item value="0x0000">05 (fast)</item>
        </parameter>
        <script state="on">
            <action>maincpu.md@11B1C = 4EB80120        </action>
            <action>maincpu.mq@00120 = 102D151B02000000</action>
            <action>maincpu.mq@00128 = 6604536D0C364E75</action>
            <!--
            0120 | 102D 151B : move.b  ($151b,A5), D0
            0124 | 0200 xxxx : andi.b  #$xx, D0
            0128 | 6604      : bne     $12e
            012A | 536D 0C36 : subq.w  #1, ($c36,A5)
            012E | 4E75      : rts
            -->
        </script>
        <script state="change">
            <action>maincpu.mw@0126 = param</action>
        </script>
        <script state="off">
            <action>maincpu.md@11B1C = 536D0C36        </action>
            <action>maincpu.mq@00120 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@00128 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="hidden item finder">
        <script state="on">
            <action>maincpu.md@1651C = 00034C58        </action>
            <action>maincpu.mq@34C58 = 302D0C12906C0002</action>
            <action>maincpu.mq@34C60 = 65080C4000206422</action>
            <action>maincpu.mq@34C68 = 600844400C400010</action>
            <action>maincpu.mq@34C70 = 6418302D0C10906C</action>
            <action>maincpu.mq@34C78 = 0006640244400C40</action>
            <action>maincpu.mq@34C80 = 00286406197C0001</action>
            <action>maincpu.mq@34C88 = 001F4EF90001D6E2</action>
            <!--
            34C58 | 302D 0C12      : move.w  ($c12,A5), D0
            34C5C | 906C 0002      : sub.w   ($2,A4), D0
            34C60 | 6508           : bcs     $34c6a
            34C62 | 0C40 0020      : cmpi.w  #$20, D0
            34C66 | 6422           : bcc     $34c8a
            34C68 | 6008           : bra     $34c72
            34C6A | 4440           : neg.w   D0
            34C6C | 0C40 0010      : cmpi.w  #$10, D0
            34C70 | 6418           : bcc     $34c8a
            34C72 | 302D 0C10      : move.w  ($c10,A5), D0
            34C76 | 906C 0006      : sub.w   ($6,A4), D0
            34C7A | 6402           : bcc     $34c7e
            34C7C | 4440           : neg.w   D0
            34C7E | 0C40 0028      : cmpi.w  #$28, D0
            34C82 | 6406           : bcc     $34c8a
            34C84 | 197C 0001 001F : move.b  #$1, ($1f,A4)
            34C8A | 4EF9 0001 D6E2 : jmp     $1d6e2.l
            -->
        </script>
        <script state="off">
            <action>maincpu.md@1651C = 0001D6E2        </action>
            <action>maincpu.mq@34C58 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@34C60 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@34C68 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@34C70 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@34C78 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@34C80 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@34C88 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>reset the game (F3) to enter sound test mode</comment>
        <script state="on">
            <action>maincpu.md@06EDE = 00034C90        </action>
            <action>maincpu.mq@34C90 = 303C00EF60424E49</action>
            <action>maincpu.mq@34C98 = 1401122D0B71B401</action>
            <action>maincpu.mq@34CA0 = 67F40C01003B6602</action>
            <action>maincpu.mq@34CA8 = 53150C0100376602</action>
            <action>maincpu.mq@34CB0 = 52150C01003D6604</action>
            <action>maincpu.mq@34CB8 = 041500100C01003E</action>
            <action>maincpu.mq@34CC0 = 6604061500100C01</action>
            <action>maincpu.mq@34CC8 = 002F660410156008</action>
            <action>maincpu.mq@34CD0 = 0C01001F66084200</action>
            <action>maincpu.mq@34CD8 = 4EB900014C6860B6</action>
            <!--
            3B630 | 303C 00EF      : move.w  #$ef, D0      // enable sound
            3B634 | 6042           : bra     $34cd8
            3B636 | 4E49           : trap    #$9
            3B638 | 1401           : move.b  D1, D2
            3B63A | 122D 0B71      : move.b  ($b71,A5), D1 // read input ($10CB77)
            3B63E | B401           : cmp.b   D1, D2
            3B640 | 67F4           : beq     $34c96
            3B642 | 0C01 003B      : cmpi.b  #$3b, D1
            3B646 | 6602           : bne     $34caa
            3B648 | 5315           : subq.b  #1, (A5)      // decrease code -01
            3B64A | 0C01 0037      : cmpi.b  #$37, D1
            3B64E | 6602           : bne     $34cb2
            3B650 | 5215           : addq.b  #1, (A5)      // increase code +01
            3B652 | 0C01 003D      : cmpi.b  #$3d, D1
            3B656 | 6604           : bne     $34cbc
            3B658 | 0415 0010      : subi.b  #$10, (A5)    // decrease code -10
            3B65C | 0C01 003E      : cmpi.b  #$3e, D1
            3B660 | 6604           : bne     $34cc6
            3B662 | 0615 0010      : addi.b  #$10, (A5)    // increase code +10
            3B666 | 0C01 002F      : cmpi.b  #$2f, D1
            3B66A | 6604           : bne     $34cd0
            3B66C | 1015           : move.b  (A5), D0      // play sound
            3B66E | 6008           : bra     $34cd8
            3B670 | 0C01 001F      : cmpi.b  #$1f, D1
            3B674 | 6608           : bne     $34cde
            3B676 | 4200           : clr.b   D0            // stop sound
            3B678 | 4EB9 0001 4C68 : jsr     $14c68.l      // send sound code
            3B67E | 60B6           : bra     $34c96
            -->
        </script>
        <script state="run">
            <output format="----- sound test mode -----"       line="10" align="center" />
            <output format="left : decrease code -01"          line="11" align="center" />
            <output format="right : increase code +01"         line="12" align="center" />
            <output format="down : decrease code -10"          line="13" align="center" />
            <output format="up : increase code +10"            line="14" align="center" />
            <output format="button 1 : play sound"             line="15" align="center" />
            <output format="button 2 : stop sound"             line="16" align="center" />
            <output format="----------------------------"      line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;" line="19" align="center"  >
                <argument>maincpu.pb@10C000</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.md@06EDE = 00009102        </action>
            <action>maincpu.mq@34C90 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@34C98 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@34CA0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@34CA8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@34CB0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@34CB8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@34CC0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@34CC8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@34CD0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@34CD8 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

</mamecheat>
  • "walk speed" : Incorrect slip happens at ice maze.
  • "max bullets up" : Max is 5 bullets.
  • "hidden item finder" : Hidden item appears automatically when you go near "hidden" point.
  • "skip ram/rom check" : Removed from bonzeadvp2. This set seems not to check ram/rom at boot.
jman

my wip cheat database back-up (06/01/2025 ver.)
https://u3.getuploader.com/...../download/58
downloadpass : jman2020
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