Code: Select all
<!-- Phantasy Star II (Europe, USA, rev. A) -->
<mamecheat version="1">
<cheat desc="normal battle encounter">
<parameter>
<item value="0x6026">none </item>
<item value="0x4E71">every step</item>
</parameter>
<script state="change">
<action>mdslot:cart:rom.mw@117DE = param</action>
</script>
<script state="off">
<action>mdslot:cart:rom.mw@117DE = 6426</action>
</script>
</cheat>
<cheat desc="walk through wall">
<script state="on">
<action>mdslot:cart:rom.mw@3864 = 4E71</action> <!-- up -->
<action>mdslot:cart:rom.mw@388A = 4E71</action> <!-- down -->
<action>mdslot:cart:rom.mw@38B4 = 6610</action> <!-- left -->
<action>mdslot:cart:rom.mw@38BC = 6608</action> <!-- left -->
<action>mdslot:cart:rom.mw@38EA = 4E71</action> <!-- right -->
</script>
<script state="off">
<action>mdslot:cart:rom.mw@3864 = 660A</action> <!-- up -->
<action>mdslot:cart:rom.mw@388A = 6608</action> <!-- down -->
<action>mdslot:cart:rom.mw@38B4 = 661A</action> <!-- left -->
<action>mdslot:cart:rom.mw@38BC = 6612</action> <!-- left -->
<action>mdslot:cart:rom.mw@38EA = 6608</action> <!-- right -->
</script>
</cheat>
<cheat desc="free price">
<script state="on">
<action>mdslot:cart:rom.mw@0BB38 = 7000</action> <!-- price in weapon shop -->
<action>mdslot:cart:rom.mw@0BCCE = 7000</action> <!-- price in armor shop -->
<action>mdslot:cart:rom.mw@0BFC8 = 7000</action> <!-- price in item shop -->
<action>mdslot:cart:rom.mw@105FC = 7000</action> <!-- purchase -->
</script>
<script state="off">
<action>mdslot:cart:rom.mw@0B9A8 = 3010</action>
<action>mdslot:cart:rom.mw@0BB3E = 3010</action>
<action>mdslot:cart:rom.mw@0BE38 = 3010</action>
<action>mdslot:cart:rom.mw@105FC = 3012</action>
</script>
</cheat>
<cheat desc="max damage">
<script state="on">
<action>mdslot:cart:rom.md@280C = 303C270F</action>
</script>
<script state="off">
<action>mdslot:cart:rom.md@280C = C0C1E048</action>
</script>
</cheat>
<cheat desc="message speed up">
<script state="on">
<action>mdslot:cart:rom.mw@0FBF0 = 4E71</action>
</script>
<script state="off">
<action>mdslot:cart:rom.mw@0FBF0 = 670C</action>
</script>
</cheat>
<cheat desc="sound test mode">
<!-- code 0x01 - 17 are music and 0x20 - 0x56 are sfx, otherwise the game will reset (eg, 0x18) -->
<!-- code 0x55 (pause sound) causes no sound response -->
<comment>set "skip rom check" then reset the game (F3)</comment>
<script state="on">
<action>mdslot:cart:rom.mw@0029A = 0004 </action> <!-- skip sega logo -->
<action>mdslot:cart:rom.mq@073D4 = 4EF9000BF6D0203C</action>
<action>mdslot:cart:rom.mq@BF6D0 = 41F8800043F8D003</action>
<action>mdslot:cart:rom.mq@BF6D8 = 11FC0024F62A4EB8</action>
<action>mdslot:cart:rom.mq@BF6E0 = 6B8C12001038F602</action>
<action>mdslot:cart:rom.mq@BF6E8 = B20067EC0C000004</action>
<action>mdslot:cart:rom.mq@BF6F0 = 660253100C000008</action>
<action>mdslot:cart:rom.mq@BF6F8 = 660252100C000002</action>
<action>mdslot:cart:rom.mq@BF700 = 6604041000100C00</action>
<action>mdslot:cart:rom.mq@BF708 = 0001660406100010</action>
<action>mdslot:cart:rom.mq@BF710 = 0C00004066081410</action>
<action>mdslot:cart:rom.mq@BF718 = 0002008012820C00</action>
<action>mdslot:cart:rom.mq@BF720 = 0010660412BC00FF</action>
<action>mdslot:cart:rom.mq@BF728 = 60AEFFFFFFFFFFFF</action>
<!--
BF6D0 | 41F8 8000 : lea $8000.w, A0 // sound code address ($FF8000)
BF6D4 | 43F8 D003 : lea $d003.w, A1 // sound latch address ($FFD003)
BF6D8 | 11FC 0024 F62A : move.b #$24, $f62a.w // wait interrupt
BF6DE | 4EB8 6B8C : jsr $6b8c.w
BF6E2 | 1200 : move.b D0, D1
BF6E4 | 1038 F602 : move.b $f602.w, D0 // read input ($FFF602)
BF6E8 | B200 : cmp.b D0, D1
BF6EA | 67EC : beq $bf6d8
BF6EC | 0C00 0004 : cmpi.b #$4, D0
BF6F0 | 6602 : bne $bf6f4
BF6F2 | 5310 : subq.b #1, (A0) // decrease code -01
BF6F4 | 0C00 0008 : cmpi.b #$8, D0
BF6F8 | 6602 : bne $bf6fc
BF6FA | 5210 : addq.b #1, (A0) // increase code +01
BF6FC | 0C00 0002 : cmpi.b #$2, D0
BF700 | 6604 : bne $bf706
BF702 | 0410 0010 : subi.b #$10, (A0) // decrease code -10
BF706 | 0C00 0001 : cmpi.b #$1, D0
BF70A | 6604 : bne $bf710
BF70C | 0610 0010 : addi.b #$10, (A0) // increase code +10
BF710 | 0C00 0040 : cmpi.b #$40, D0
BF714 | 6608 : bne $bf71e
BF716 | 1410 : move.b (A0), D2 // play sound
BF718 | 0002 0080 : ori.b #$80, D2
BF71C | 1282 : move.b D2, (A1)
BF71E | 0C00 0010 : cmpi.b #$10, D0
BF722 | 6604 : bne $bf728
BF724 | 12BC 00FF : move.b #$ff, (A1) // stop sound
BF728 | 60AE : bra $bf6d8
-->
</script>
<script state="run">
<output format="----- sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %02X >>" line="19" align="center" >
<argument>maincpu.pb@FF8000</argument>
</output>
</script>
<script state="off">
<action>mdslot:cart:rom.mb@0029A = 0000 </action>
<action>mdslot:cart:rom.mq@073D4 = 43F90006C53A203C</action>
<action>mdslot:cart:rom.mq@BF6D0 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF6D8 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF6E0 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF6E8 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF6F0 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF6F8 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF700 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF708 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF710 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF718 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF720 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF728 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="skip rom check">
<script state="on">
<action>mdslot:cart:rom.mw@0224 = 604C</action>
</script>
<script state="off">
<action>mdslot:cart:rom.mw@0224 = 670C</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Phantasy Star II (Europe, USA) -->
<mamecheat version="1">
<cheat desc="normal battle encounter">
<parameter>
<item value="0x6026">none </item>
<item value="0x4E71">every step</item>
</parameter>
<script state="change">
<action>mdslot:cart:rom.mw@117DE = param</action>
</script>
<script state="off">
<action>mdslot:cart:rom.mw@117DE = 6426</action>
</script>
</cheat>
<cheat desc="walk through wall">
<script state="on">
<action>mdslot:cart:rom.mw@3864 = 4E71</action> <!-- up -->
<action>mdslot:cart:rom.mw@388A = 4E71</action> <!-- down -->
<action>mdslot:cart:rom.mw@38B4 = 6610</action> <!-- left -->
<action>mdslot:cart:rom.mw@38BC = 6608</action> <!-- left -->
<action>mdslot:cart:rom.mw@38EA = 4E71</action> <!-- right -->
</script>
<script state="off">
<action>mdslot:cart:rom.mw@3864 = 660A</action> <!-- up -->
<action>mdslot:cart:rom.mw@388A = 6608</action> <!-- down -->
<action>mdslot:cart:rom.mw@38B4 = 661A</action> <!-- left -->
<action>mdslot:cart:rom.mw@38BC = 6612</action> <!-- left -->
<action>mdslot:cart:rom.mw@38EA = 6608</action> <!-- right -->
</script>
</cheat>
<cheat desc="free price">
<script state="on">
<action>mdslot:cart:rom.mw@0BB38 = 7000</action> <!-- price in weapon shop -->
<action>mdslot:cart:rom.mw@0BCCE = 7000</action> <!-- price in armor shop -->
<action>mdslot:cart:rom.mw@0BFC8 = 7000</action> <!-- price in item shop -->
<action>mdslot:cart:rom.mw@105FC = 7000</action> <!-- purchase -->
</script>
<script state="off">
<action>mdslot:cart:rom.mw@0B9A8 = 3010</action>
<action>mdslot:cart:rom.mw@0BB3E = 3010</action>
<action>mdslot:cart:rom.mw@0BE38 = 3010</action>
<action>mdslot:cart:rom.mw@105FC = 3012</action>
</script>
</cheat>
<cheat desc="max damage">
<script state="on">
<action>mdslot:cart:rom.md@280C = 303C270F</action>
</script>
<script state="off">
<action>mdslot:cart:rom.md@280C = C0C1E048</action>
</script>
</cheat>
<cheat desc="message speed up">
<script state="on">
<action>mdslot:cart:rom.mw@0FBF0 = 4E71</action>
</script>
<script state="off">
<action>mdslot:cart:rom.mw@0FBF0 = 670C</action>
</script>
</cheat>
<cheat desc="sound test mode">
<!-- code 0x01 - 17 are music and 0x20 - 0x56 are sfx, otherwise the game will reset (eg, 0x18) -->
<!-- code 0x55 (pause sound) causes no sound response -->
<comment>set "skip rom check" then reset the game (F3)</comment>
<script state="on">
<action>mdslot:cart:rom.mw@0029A = 0004 </action> <!-- skip sega logo -->
<action>mdslot:cart:rom.mq@073D4 = 4EF9000BF6D0203C</action>
<action>mdslot:cart:rom.mq@BF6D0 = 41F8800043F8D003</action>
<action>mdslot:cart:rom.mq@BF6D8 = 11FC0024F62A4EB8</action>
<action>mdslot:cart:rom.mq@BF6E0 = 6B8C12001038F602</action>
<action>mdslot:cart:rom.mq@BF6E8 = B20067EC0C000004</action>
<action>mdslot:cart:rom.mq@BF6F0 = 660253100C000008</action>
<action>mdslot:cart:rom.mq@BF6F8 = 660252100C000002</action>
<action>mdslot:cart:rom.mq@BF700 = 6604041000100C00</action>
<action>mdslot:cart:rom.mq@BF708 = 0001660406100010</action>
<action>mdslot:cart:rom.mq@BF710 = 0C00004066081410</action>
<action>mdslot:cart:rom.mq@BF718 = 0002008012820C00</action>
<action>mdslot:cart:rom.mq@BF720 = 0010660412BC00FF</action>
<action>mdslot:cart:rom.mq@BF728 = 60AEFFFFFFFFFFFF</action>
<!--
BF6D0 | 41F8 8000 : lea $8000.w, A0 // sound code address ($FF8000)
BF6D4 | 43F8 D003 : lea $d003.w, A1 // sound latch address ($FFD003)
BF6D8 | 11FC 0024 F62A : move.b #$24, $f62a.w // wait interrupt
BF6DE | 4EB8 6B8C : jsr $6b8c.w
BF6E2 | 1200 : move.b D0, D1
BF6E4 | 1038 F602 : move.b $f602.w, D0 // read input ($FFF602)
BF6E8 | B200 : cmp.b D0, D1
BF6EA | 67EC : beq $bf6d8
BF6EC | 0C00 0004 : cmpi.b #$4, D0
BF6F0 | 6602 : bne $bf6f4
BF6F2 | 5310 : subq.b #1, (A0) // decrease code -01
BF6F4 | 0C00 0008 : cmpi.b #$8, D0
BF6F8 | 6602 : bne $bf6fc
BF6FA | 5210 : addq.b #1, (A0) // increase code +01
BF6FC | 0C00 0002 : cmpi.b #$2, D0
BF700 | 6604 : bne $bf706
BF702 | 0410 0010 : subi.b #$10, (A0) // decrease code -10
BF706 | 0C00 0001 : cmpi.b #$1, D0
BF70A | 6604 : bne $bf710
BF70C | 0610 0010 : addi.b #$10, (A0) // increase code +10
BF710 | 0C00 0040 : cmpi.b #$40, D0
BF714 | 6608 : bne $bf71e
BF716 | 1410 : move.b (A0), D2 // play sound
BF718 | 0002 0080 : ori.b #$80, D2
BF71C | 1282 : move.b D2, (A1)
BF71E | 0C00 0010 : cmpi.b #$10, D0
BF722 | 6604 : bne $bf728
BF724 | 12BC 00FF : move.b #$ff, (A1) // stop sound
BF728 | 60AE : bra $bf6d8
-->
</script>
<script state="run">
<output format="----- sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %02X >>" line="19" align="center" >
<argument>maincpu.pb@FF8000</argument>
</output>
</script>
<script state="off">
<action>mdslot:cart:rom.mb@0029A = 0000 </action>
<action>mdslot:cart:rom.mq@073D4 = 43F90006C53A203C</action>
<action>mdslot:cart:rom.mq@BF6D0 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF6D8 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF6E0 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF6E8 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF6F0 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF6F8 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF700 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF708 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF710 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF718 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF720 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BF728 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="skip rom check">
<script state="on">
<action>mdslot:cart:rom.mw@0224 = 604C</action>
</script>
<script state="off">
<action>mdslot:cart:rom.mw@0224 = 670C</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Phantasy Star II (USA, prototype 19890728) -->
<mamecheat version="1">
<cheat desc="normal battle encounter">
<parameter>
<item value="0x6026">none </item>
<item value="0x4E71">every step</item>
</parameter>
<script state="change">
<action>mdslot:cart:rom.mw@117D8 = param</action>
</script>
<script state="off">
<action>mdslot:cart:rom.mw@117D8 = 6426</action>
</script>
</cheat>
<cheat desc="walk through wall">
<script state="on">
<action>mdslot:cart:rom.mw@3864 = 4E71</action> <!-- up -->
<action>mdslot:cart:rom.mw@388A = 4E71</action> <!-- down -->
<action>mdslot:cart:rom.mw@38B4 = 6610</action> <!-- left -->
<action>mdslot:cart:rom.mw@38BC = 6608</action> <!-- left -->
<action>mdslot:cart:rom.mw@38EA = 4E71</action> <!-- right -->
</script>
<script state="off">
<action>mdslot:cart:rom.mw@3864 = 660A</action> <!-- up -->
<action>mdslot:cart:rom.mw@388A = 6608</action> <!-- down -->
<action>mdslot:cart:rom.mw@38B4 = 661A</action> <!-- left -->
<action>mdslot:cart:rom.mw@38BC = 6612</action> <!-- left -->
<action>mdslot:cart:rom.mw@38EA = 6608</action> <!-- right -->
</script>
</cheat>
<cheat desc="free price">
<script state="on">
<action>mdslot:cart:rom.mw@0BB32 = 7000</action> <!-- price in weapon shop -->
<action>mdslot:cart:rom.mw@0BCC8 = 7000</action> <!-- price in armor shop -->
<action>mdslot:cart:rom.mw@0BFC2 = 7000</action> <!-- price in item shop -->
<action>mdslot:cart:rom.mw@105F6 = 7000</action> <!-- purchase -->
</script>
<script state="off">
<action>mdslot:cart:rom.mw@0BB32 = 3010</action>
<action>mdslot:cart:rom.mw@0BCC8 = 3010</action>
<action>mdslot:cart:rom.mw@0BFC2 = 3010</action>
<action>mdslot:cart:rom.mw@105F6 = 3012</action>
</script>
</cheat>
<cheat desc="message speed up">
<script state="on">
<action>mdslot:cart:rom.mw@0FBEA = 4E71</action>
</script>
<script state="off">
<action>mdslot:cart:rom.mw@0FBEA = 670C</action>
</script>
</cheat>
<cheat desc="max damage">
<script state="on">
<action>mdslot:cart:rom.md@280C = 303C270F</action>
</script>
<script state="off">
<action>mdslot:cart:rom.md@280C = C0C1E048</action>
</script>
</cheat>
<cheat desc="sound test mode">
<!-- code 0x01 - 17 are music and 0x20 - 0x56 are sfx, otherwise the game will reset (eg, 0x18) -->
<!-- code 0x55 (pause sound) causes no sound response -->
<comment>set "skip rom check" then reset the game (F3)</comment>
<script state="on">
<action>mdslot:cart:rom.mw@0029A = 0004 </action> <!-- skip sega logo -->
<action>mdslot:cart:rom.mq@073CE = 4EF9000BF6D0203C</action>
<action>mdslot:cart:rom.mq@BF6D0 = 41F8800043F8D003</action>
<action>mdslot:cart:rom.mq@BF6D8 = 11FC0024F62A4EB8</action>
<action>mdslot:cart:rom.mq@BF6E0 = 6B8612001038F602</action>
<action>mdslot:cart:rom.mq@BF6E8 = B20067EC0C000004</action>
<action>mdslot:cart:rom.mq@BF6F0 = 660253100C000008</action>
<action>mdslot:cart:rom.mq@BF6F8 = 660252100C000002</action>
<action>mdslot:cart:rom.mq@BF700 = 6604041000100C00</action>
<action>mdslot:cart:rom.mq@BF708 = 0001660406100010</action>
<action>mdslot:cart:rom.mq@BF710 = 0C00004066081410</action>
<action>mdslot:cart:rom.mq@BF718 = 0002008012820C00</action>
<action>mdslot:cart:rom.mq@BF720 = 0010660412BC00FF</action>
<action>mdslot:cart:rom.mq@BF728 = 60AE000000000000</action>
<!--
BF6D0 | 41F8 8000 : lea $8000.w, A0 // sound code address ($FF8000)
BF6D4 | 43F8 D003 : lea $d003.w, A1 // sound latch address ($FFD003)
BF6D8 | 11FC 0024 F62A : move.b #$24, $f62a.w // wait interrupt
BF6DE | 4EB8 6B86 : jsr $6b86.w
BF6E2 | 1200 : move.b D0, D1
BF6E4 | 1038 F602 : move.b $f602.w, D0 // read input ($FFF602)
BF6E8 | B200 : cmp.b D0, D1
BF6EA | 67EC : beq $bf6d8
BF6EC | 0C00 0004 : cmpi.b #$4, D0
BF6F0 | 6602 : bne $bf6f4
BF6F2 | 5310 : subq.b #1, (A0) // decrease code -01
BF6F4 | 0C00 0008 : cmpi.b #$8, D0
BF6F8 | 6602 : bne $bf6fc
BF6FA | 5210 : addq.b #1, (A0) // increase code +01
BF6FC | 0C00 0002 : cmpi.b #$2, D0
BF700 | 6604 : bne $bf706
BF702 | 0410 0010 : subi.b #$10, (A0) // decrease code -10
BF706 | 0C00 0001 : cmpi.b #$1, D0
BF70A | 6604 : bne $bf710
BF70C | 0610 0010 : addi.b #$10, (A0) // increase code +10
BF710 | 0C00 0040 : cmpi.b #$40, D0
BF714 | 6608 : bne $bf71e
BF716 | 1410 : move.b (A0), D2 // play sound
BF718 | 0002 0080 : ori.b #$80, D2
BF71C | 1282 : move.b D2, (A1)
BF71E | 0C00 0010 : cmpi.b #$10, D0
BF722 | 6604 : bne $bf728
BF724 | 12BC 00FF : move.b #$ff, (A1) // stop sound
BF728 | 60AE : bra $bf6d8
-->
</script>
<script state="run">
<output format="----- sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %02X >>" line="19" align="center" >
<argument>maincpu.pb@FF8000</argument>
</output>
</script>
<script state="off">
<action>mdslot:cart:rom.mb@0029A = 0000 </action>
<action>mdslot:cart:rom.mq@073CE = 43F90006C53A203C</action>
<action>mdslot:cart:rom.mq@BF6D0 = 0000000000000000</action>
<action>mdslot:cart:rom.mq@BF6D8 = 0000000000000000</action>
<action>mdslot:cart:rom.mq@BF6E0 = 0000000000000000</action>
<action>mdslot:cart:rom.mq@BF6E8 = 0000000000000000</action>
<action>mdslot:cart:rom.mq@BF6F0 = 0000000000000000</action>
<action>mdslot:cart:rom.mq@BF6F8 = 0000000000000000</action>
<action>mdslot:cart:rom.mq@BF700 = 0000000000000000</action>
<action>mdslot:cart:rom.mq@BF708 = 0000000000000000</action>
<action>mdslot:cart:rom.mq@BF710 = 0000000000000000</action>
<action>mdslot:cart:rom.mq@BF718 = 0000000000000000</action>
<action>mdslot:cart:rom.mq@BF720 = 0000000000000000</action>
<action>mdslot:cart:rom.mq@BF728 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="skip rom check">
<script state="on">
<action>mdslot:cart:rom.mw@0224 = 604C</action>
</script>
<script state="off">
<action>mdslot:cart:rom.mw@020E = 670C</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Phantasy Star II (Brazil) -->
<mamecheat version="1">
<cheat desc="normal battle encounter">
<parameter>
<item value="0x6026">none </item>
<item value="0x4E71">every step</item>
</parameter>
<script state="change">
<action>mdslot:cart:rom.mw@117DE = param</action>
</script>
<script state="off">
<action>mdslot:cart:rom.mw@117DE = 6426</action>
</script>
</cheat>
<cheat desc="walk through wall">
<script state="on">
<action>mdslot:cart:rom.mw@3864 = 4E71</action> <!-- up -->
<action>mdslot:cart:rom.mw@388A = 4E71</action> <!-- down -->
<action>mdslot:cart:rom.mw@38B4 = 6610</action> <!-- left -->
<action>mdslot:cart:rom.mw@38BC = 6608</action> <!-- left -->
<action>mdslot:cart:rom.mw@38EA = 4E71</action> <!-- right -->
</script>
<script state="off">
<action>mdslot:cart:rom.mw@3864 = 660A</action> <!-- up -->
<action>mdslot:cart:rom.mw@388A = 6608</action> <!-- down -->
<action>mdslot:cart:rom.mw@38B4 = 661A</action> <!-- left -->
<action>mdslot:cart:rom.mw@38BC = 6612</action> <!-- left -->
<action>mdslot:cart:rom.mw@38EA = 6608</action> <!-- right -->
</script>
</cheat>
<cheat desc="free price">
<script state="on">
<action>mdslot:cart:rom.mw@0BB38 = 7000</action> <!-- price in weapon shop -->
<action>mdslot:cart:rom.mw@0BCCE = 7000</action> <!-- price in armor shop -->
<action>mdslot:cart:rom.mw@0BFC8 = 7000</action> <!-- price in item shop -->
<action>mdslot:cart:rom.mw@105FC = 7000</action> <!-- purchase -->
</script>
<script state="off">
<action>mdslot:cart:rom.mw@0B9A8 = 3010</action>
<action>mdslot:cart:rom.mw@0BB3E = 3010</action>
<action>mdslot:cart:rom.mw@0BE38 = 3010</action>
<action>mdslot:cart:rom.mw@105FC = 3012</action>
</script>
</cheat>
<cheat desc="max damage">
<script state="on">
<action>mdslot:cart:rom.md@280C = 303C270F</action>
</script>
<script state="off">
<action>mdslot:cart:rom.md@280C = C0C1E048</action>
</script>
</cheat>
<cheat desc="message speed up">
<script state="on">
<action>mdslot:cart:rom.mw@0FBF0 = 4E71</action>
</script>
<script state="off">
<action>mdslot:cart:rom.mw@0FBF0 = 670C</action>
</script>
</cheat>
<cheat desc="sound test mode">
<!-- code 0x01 - 17 are music and 0x20 - 0x56 are sfx, otherwise the game will reset (eg, 0x18) -->
<!-- code 0x55 (pause sound) causes no sound response -->
<comment>set "skip rom check" then reset the game (F3)</comment>
<script state="on">
<action>mdslot:cart:rom.mw@0029A = 0004 </action> <!-- skip sega logo -->
<action>mdslot:cart:rom.mq@073D4 = 4EF9000BFA40203C</action>
<action>mdslot:cart:rom.mq@BFA40 = 41F8800043F8D003</action>
<action>mdslot:cart:rom.mq@BFA48 = 11FC0024F62A4EB8</action>
<action>mdslot:cart:rom.mq@BFA50 = 6B8C12001038F602</action>
<action>mdslot:cart:rom.mq@BFA58 = B20067EC0C000004</action>
<action>mdslot:cart:rom.mq@BFA60 = 660253100C000008</action>
<action>mdslot:cart:rom.mq@BFA68 = 660252100C000002</action>
<action>mdslot:cart:rom.mq@BFA70 = 6604041000100C00</action>
<action>mdslot:cart:rom.mq@BFA78 = 0001660406100010</action>
<action>mdslot:cart:rom.mq@BFA80 = 0C00004066081410</action>
<action>mdslot:cart:rom.mq@BFA88 = 0002008012820C00</action>
<action>mdslot:cart:rom.mq@BFA90 = 0010660412BC00FF</action>
<action>mdslot:cart:rom.mq@BFA98 = 60AE000000000000</action>
<!--
BFA40 | 41F8 8000 : lea $8000.w, A0 // sound code address ($FF8000)
BFA44 | 43F8 D003 : lea $d003.w, A1 // sound latch address ($FFD003)
BFA48 | 11FC 0024 F62A : move.b #$24, $f62a.w // wait interrupt
BFA4E | 4EB8 6B8C : jsr $6b8c.w
BFA52 | 1200 : move.b D0, D1
BFA54 | 1038 F602 : move.b $f602.w, D0 // read input ($FFF602)
BFA58 | B200 : cmp.b D0, D1
BFA5A | 67EC : beq $bfa48
BFA5C | 0C00 0004 : cmpi.b #$4, D0
BFA60 | 6602 : bne $bfa64
BFA62 | 5310 : subq.b #1, (A0) // decrease code -01
BFA64 | 0C00 0008 : cmpi.b #$8, D0
BFA68 | 6602 : bne $bfa6c
BFA6A | 5210 : addq.b #1, (A0) // increase code +01
BFA6C | 0C00 0002 : cmpi.b #$2, D0
BFA70 | 6604 : bne $bfa76
BFA72 | 0410 0010 : subi.b #$10, (A0) // decrease code -10
BFA76 | 0C00 0001 : cmpi.b #$1, D0
BFA7A | 6604 : bne $bfa80
BFA7C | 0610 0010 : addi.b #$10, (A0) // increase code +10
BFA80 | 0C00 0040 : cmpi.b #$40, D0
BFA84 | 6608 : bne $bfa8e
BFA86 | 1410 : move.b (A0), D2 // play sound
BFA88 | 0002 0080 : ori.b #$80, D2
BFA8C | 1282 : move.b D2, (A1)
BFA8E | 0C00 0010 : cmpi.b #$10, D0
BFA92 | 6604 : bne $bfa98
BFA94 | 12BC 00FF : move.b #$ff, (A1) // stop sound
BFA98 | 60AE : bra $bfa48
-->
</script>
<script state="run">
<output format="----- sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %02X >>" line="19" align="center" >
<argument>maincpu.pb@FF8000</argument>
</output>
</script>
<script state="off">
<action>mdslot:cart:rom.mb@0029A = 0000 </action>
<action>mdslot:cart:rom.mq@073D4 = 43F90006C53A203C</action>
<action>mdslot:cart:rom.mq@BFA40 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BFA48 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BFA50 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BFA58 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BFA60 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BFA68 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BFA70 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BFA78 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BFA80 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BFA88 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BFA90 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@BFA98 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="skip rom check">
<script state="on">
<action>mdslot:cart:rom.mw@0224 = 604C</action>
</script>
<script state="off">
<action>mdslot:cart:rom.mw@0224 = 670C</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Phantasy Star II - Kaerazaru Toki no Owari ni (Japan) -->
<mamecheat version="1">
<cheat desc="normal battle encounter">
<parameter>
<item value="0x6026">none </item>
<item value="0x4E71">every step</item>
</parameter>
<script state="change">
<action>mdslot:cart:rom.mw@116B6 = param</action>
</script>
<script state="off">
<action>mdslot:cart:rom.mw@116B6 = 6426</action>
</script>
</cheat>
<cheat desc="walk through wall">
<script state="on">
<action>mdslot:cart:rom.mw@382A = 4E71</action> <!-- up -->
<action>mdslot:cart:rom.mw@3850 = 4E71</action> <!-- down -->
<action>mdslot:cart:rom.mw@387A = 6610</action> <!-- left -->
<action>mdslot:cart:rom.mw@3882 = 6608</action> <!-- left -->
<action>mdslot:cart:rom.mw@38B0 = 4E71</action> <!-- right -->
</script>
<script state="off">
<action>mdslot:cart:rom.mw@382A = 660A</action> <!-- up -->
<action>mdslot:cart:rom.mw@3850 = 6608</action> <!-- down -->
<action>mdslot:cart:rom.mw@387A = 661A</action> <!-- left -->
<action>mdslot:cart:rom.mw@3882 = 6612</action> <!-- left -->
<action>mdslot:cart:rom.mw@38B0 = 6608</action> <!-- right -->
</script>
</cheat>
<cheat desc="free price">
<script state="on">
<action>mdslot:cart:rom.mw@0B9A8 = 7000</action> <!-- price in weapon shop -->
<action>mdslot:cart:rom.mw@0BB3E = 7000</action> <!-- price in armor shop -->
<action>mdslot:cart:rom.mw@0BE38 = 7000</action> <!-- price in item shop -->
<action>mdslot:cart:rom.mw@10466 = 7000</action> <!-- purchase -->
</script>
<script state="off">
<action>mdslot:cart:rom.mw@0B9A8 = 3010</action>
<action>mdslot:cart:rom.mw@0BB3E = 3010</action>
<action>mdslot:cart:rom.mw@0BE38 = 3010</action>
<action>mdslot:cart:rom.mw@10466 = 3012</action>
</script>
</cheat>
<cheat desc="message speed up">
<script state="on">
<action>mdslot:cart:rom.mw@0FA54 = 4E71</action>
</script>
<script state="off">
<action>mdslot:cart:rom.mw@0FA54 = 670C</action>
</script>
</cheat>
<cheat desc="max damage">
<script state="on">
<action>mdslot:cart:rom.md@27D2 = 303C270F</action>
</script>
<script state="off">
<action>mdslot:cart:rom.md@27D2 = C0C1E048</action>
</script>
</cheat>
<cheat desc="sound test mode">
<!-- code 0x01 - 17 are music and 0x20 - 0x56 are sfx, otherwise the game will reset (eg, 0x18) -->
<!-- code 0x55 (pause sound) causes no sound response -->
<comment>set "skip rom check" then reset the game (F3)</comment>
<script state="on">
<action>mdslot:cart:rom.mw@00276 = 0004 </action> <!-- skip sega logo -->
<action>mdslot:cart:rom.mq@07244 = 4EF9000C0000203C</action>
<action>mdslot:cart:rom.mq@C0000 = 41F8800043F8D003</action>
<action>mdslot:cart:rom.mq@C0008 = 11FC0024F62A4EB8</action>
<action>mdslot:cart:rom.mq@C0010 = 69FC12001038F602</action>
<action>mdslot:cart:rom.mq@C0018 = B20067EC0C000004</action>
<action>mdslot:cart:rom.mq@C0020 = 660253100C000008</action>
<action>mdslot:cart:rom.mq@C0028 = 660252100C000002</action>
<action>mdslot:cart:rom.mq@C0030 = 6604041000100C00</action>
<action>mdslot:cart:rom.mq@C0038 = 0001660406100010</action>
<action>mdslot:cart:rom.mq@C0040 = 0C00004066081410</action>
<action>mdslot:cart:rom.mq@C0048 = 0002008012820C00</action>
<action>mdslot:cart:rom.mq@C0050 = 0010660412BC00FF</action>
<action>mdslot:cart:rom.mq@C0058 = 60AEFFFFFFFFFFFF</action>
<!--
C0000 | 41F8 8000 : lea $8000.w, A0 // sound code address ($FF8000)
C0004 | 43F8 D003 : lea $d003.w, A1 // sound latch address ($FFD003)
C0008 | 11FC 0024 F62A : move.b #$24, $f62a.w // wait interrupt
C000E | 4EB8 69FC : jsr $69fc.w
C0012 | 1200 : move.b D0, D1
C0014 | 1038 F602 : move.b $f602.w, D0 // read input ($FFF602)
C0018 | B200 : cmp.b D0, D1
C001A | 67EC : beq $c0008
C001C | 0C00 0004 : cmpi.b #$4, D0
C0020 | 6602 : bne $c0024
C0022 | 5310 : subq.b #1, (A0) // decrease code -01
C0024 | 0C00 0008 : cmpi.b #$8, D0
C0028 | 6602 : bne $c002c
C002A | 5210 : addq.b #1, (A0) // increase code +01
C002C | 0C00 0002 : cmpi.b #$2, D0
C0030 | 6604 : bne $c0036
C0032 | 0410 0010 : subi.b #$10, (A0) // decrease code -10
C0036 | 0C00 0001 : cmpi.b #$1, D0
C003A | 6604 : bne $c0040
C003C | 0610 0010 : addi.b #$10, (A0) // increase code +10
C0040 | 0C00 0040 : cmpi.b #$40, D0
C0044 | 6608 : bne $c004e
C0046 | 1410 : move.b (A0), D2 // play sound
C0048 | 0002 0080 : ori.b #$80, D2
C004C | 1282 : move.b D2, (A1)
C004E | 0C00 0010 : cmpi.b #$10, D0
C0052 | 6604 : bne $c0058
C0054 | 12BC 00FF : move.b #$ff, (A1) // stop sound
C0058 | 60AE : bra $c0008
-->
</script>
<script state="run">
<output format="----- sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %02X >>" line="19" align="center" >
<argument>maincpu.pb@FF8000</argument>
</output>
</script>
<script state="off">
<action>mdslot:cart:rom.mb@00276 = 0000 </action>
<action>mdslot:cart:rom.mq@07244 = 43F90006C53A203C</action>
<action>mdslot:cart:rom.mq@C0000 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@C0008 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@C0010 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@C0018 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@C0020 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@C0028 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@C0030 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@C0038 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@C0040 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@C0048 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@C0050 = FFFFFFFFFFFFFFFF</action>
<action>mdslot:cart:rom.mq@C0058 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="skip rom check">
<script state="on">
<action>mdslot:cart:rom.mw@020E = 603E</action>
</script>
<script state="off">
<action>mdslot:cart:rom.mw@020E = 670C</action>
</script>
</cheat>
</mamecheat>