Code: Select all
<cheat desc="Select Normal Magic State">
<parameter>
<item value="0x00">Shooting</item>
<item value="0xFE">Hitting</item>
</parameter>
<script state="run">
<action>maincpu.pb@C210 = param</action>
</script>
</cheat>
<cheat desc="P1 Select Starting Level">
<parameter>
<item value="0x01">Level 01</item>
<item value="0x02">Level 02</item>
<item value="0x11">Level 03</item>
<item value="0x12">Level 04</item>
<item value="0x21">Level 05</item>
<item value="0x22">Level 06</item>
<item value="0x31">Level 07</item>
<item value="0x32">Level 08</item>
<item value="0x41">Level 09</item>
<item value="0x42">Level 10</item>
<item value="0x51">Level 11</item>
<item value="0x52">Level 12</item>
<item value="0x61">Level 13</item>
<item value="0x62">Level 14</item>
<item value="0x71">Level 15</item>
<item value="0x72">Level 16</item>
<item value="0x81">Level 17</item>
<item value="0x82">Level 18</item>
<item value="0x91">Level 19</item>
<item value="0x92">Level 20</item>
<item value="0xA1">Level 21</item>
<item value="0xA2">Level 22</item>
<item value="0xB1">Level 23</item>
<item value="0xB2">Level 24</item>
<item value="0xC1">Level 25</item>
<item value="0xC2">Level 26</item>
<item value="0xD1">Level 27</item>
<item value="0xD2">Level 28</item>
<item value="0xE1">Level 29</item>
<item value="0xE2">Level 30</item>
<item value="0xF1">Level 31</item>
<item value="0xF2">Level 32</item>
</parameter>
<script state="run">
<action condition="maincpu.pb@C0D1 == 01">maincpu.pb@C0D1 = param</action>
</script>
</cheat>
<cheat desc="P2 Select Starting Level">
<parameter>
<item value="0x01">Level 01</item>
<item value="0x02">Level 02</item>
<item value="0x11">Level 03</item>
<item value="0x12">Level 04</item>
<item value="0x21">Level 05</item>
<item value="0x22">Level 06</item>
<item value="0x31">Level 07</item>
<item value="0x32">Level 08</item>
<item value="0x41">Level 09</item>
<item value="0x42">Level 10</item>
<item value="0x51">Level 11</item>
<item value="0x52">Level 12</item>
<item value="0x61">Level 13</item>
<item value="0x62">Level 14</item>
<item value="0x71">Level 15</item>
<item value="0x72">Level 16</item>
<item value="0x81">Level 17</item>
<item value="0x82">Level 18</item>
<item value="0x91">Level 19</item>
<item value="0x92">Level 20</item>
<item value="0xA1">Level 21</item>
<item value="0xA2">Level 22</item>
<item value="0xB1">Level 23</item>
<item value="0xB2">Level 24</item>
<item value="0xC1">Level 25</item>
<item value="0xC2">Level 26</item>
<item value="0xD1">Level 27</item>
<item value="0xD2">Level 28</item>
<item value="0xE1">Level 29</item>
<item value="0xE2">Level 30</item>
<item value="0xF1">Level 31</item>
<item value="0xF2">Level 32</item>
</parameter>
<script state="run">
<action condition="maincpu.pb@C0E9 == 01">maincpu.pb@C0E9 = param</action>
</script>
</cheat>