[garyoret] Garyo Retsuden

This forum is for posting M.A.M.E. Work In Progress "Arcade"cheats that are not quite ready for the prime time. If the cheats are buggy or the cheat descriptions are non-standard then please post them here. Help maybe given but there are no guarantees and they will only be added to the cheat file when the cheat file maintainer is happy with them.
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jman
Posts: 1091
Joined: Tue Dec 01, 2020 1:24 pm
Been thanked: 5 times

[garyoret] Garyo Retsuden

Post by jman »

Code: Select all

<cheat desc="no hit">
    <script state="on">
        <action>maincpu.mb@d867 = 20</action> <!-- enemy -->
        <action>maincpu.mb@db4f = 20</action> <!-- bullet -->
    </script>
    <script state="off">
        <action>maincpu.mb@d867 = 27</action>
        <action>maincpu.mb@db4f = 24</action>
    </script>
</cheat>

<cheat desc="auto fire">
    <script state="on">
        <action>maincpu.mb@e060 = 00</action>
    </script>
    <script state="off">
        <action>maincpu.mb@e060 = 04</action>
    </script>
</cheat>

<cheat desc="walk through wall">
    <script state="on">
        <action>maincpu.mw@9213 = 4f12</action>
    </script>
    <script state="off">
        <action>maincpu.mw@9213 = a6c6</action>
    </script>
</cheat>

<cheat desc="sound test mode">
    <comment>reset the game (F3) to enter sound test mode</comment>
    <script state="on">
        <action>maincpu.mw@81c1 =             fe60</action>
        <action>maincpu.mq@fe60 = d711f6380bd11127</action>
        <action>maincpu.mq@fe68 = f7c1fb26020a10c1</action>
        <action>maincpu.mq@fe70 = f726020c10c1ef26</action>
        <action>maincpu.mq@fe78 = 0496102006c1df26</action>
        <action>maincpu.mq@fe80 = 058601b7381020d8</action>
        <!--
        fe60 | d7 11    : STB  $11
        fe62 | f6 38 0B : LDB  $380B // read input
        fe65 | d1 11    : CMPB $11
        fe67 | 27 f7    : BEQ  $FE60
        fe69 | c1 fb    : CMPB #$FB
        fe6b | 26 02    : BNE  $FE6F
        fe6d | 0a 10    : DEC  $10   // decrease code
        fe6f | c1 f7    : CMPB #$F7
        fe71 | 26 02    : BNE  $FE75
        fe73 | 0c 10    : INC  $10   // increase code
        fe75 | c1 ef    : CMPB #$EF
        fe77 | 26 04    : BNE  $FE7D
        fe79 | 96 10    : LDA  $10   // play sound
        fe7b | 20 06    : BRA  $FE83
        fe7d | c1 df    : CMPB #$DF
        fe7f | 26 05    : BNE  $FE86
        fe81 | 86 01    : LDA  #$01  // stop sound
        fe83 | b7 38 10 : STA  $3810 // send sound code
        fe86 | 20 d8    : BRA  $FE60
        -->
    </script>
    <script state="run">
        <output format="----- garyo retsuden sound test mode -----" line="10" align="center" />
        <output format="left : decrease code"                       line="11" align="center" />
        <output format="right : increase code"                      line="12" align="center" />
        <output format="button 1 : play sound"                      line="13" align="center" />
        <output format="button 2 : stop sound"                      line="14" align="center" />
        <output format="----------------------------"               line="15" align="center" />
        <output format="&lt;&lt; sound code %2.2X &gt;&gt;"         line="17" align="center">
            <argument>maincpu.pb@1210</argument>
        </output>
    </script>
    <script state="off">
        <action>maincpu.mw@81c1 =             e426</action>
        <action>maincpu.mq@fe60 = 0000000000000000</action>
        <action>maincpu.mq@fe68 = 0000000000000000</action>
        <action>maincpu.mq@fe70 = 0000000000000000</action>
        <action>maincpu.mq@fe78 = 0000000000000000</action>
        <action>maincpu.mq@fe80 = 0000000000000000</action>
    </script>
</cheat>
jman

my wip cheat database back-up (2024/12/01 ver.)
https://u3.getuploader.com/...../download/47
downloadpass : jman2020
jman
Posts: 1091
Joined: Tue Dec 01, 2020 1:24 pm
Been thanked: 5 times

[garyoret] Garyo Retsuden (update)

Post by jman »

Code: Select all

<cheat desc="sound test mode">
    <comment>reset the game (F3) to enter sound test mode</comment>
    <script state="on">
        <action>maincpu.mw@81c1 =             fe60</action>
        <action>maincpu.mq@fe60 = 9711b6380b911127</action>
        <action>maincpu.mq@fe68 = f7d61081fb26015a</action>
        <action>maincpu.mq@fe70 = 81f726015c81fd26</action>
        <action>maincpu.mq@fe78 = 02c01081fe2602cb</action>
        <action>maincpu.mq@fe80 = 10d71081ef270681</action>
        <action>maincpu.mq@fe88 = df2605c601f73810</action>
        <action>maincpu.mq@fe90 = 20ceffffffffffff</action>
        <!--
        fe60 | 97 11    : STA  $11
        fe62 | b6 38 0b : LDA  $380B // read input
        fe65 | 91 11    : CMPA $11
        fe67 | 27 f7    : BEQ  $FE60
        fe69 | d6 10    : LDB  $10
        fe6b | 81 fb    : CMPA #$FB
        fe6d | 26 01    : BNE  $FE70
        fe6f | 5a       : DECB       // decrease code -01
        fe70 | 81 f7    : CMPA #$F7
        fe72 | 26 01    : BNE  $FE75
        fe74 | 5c       : INCB       // increase code +01
        fe75 | 81 fd    : CMPA #$FD
        fe77 | 26 02    : BNE  $FE7B
        fe79 | c0 10    : SUBB #$10  // decrease code -10
        fe7b | 81 fe    : CMPA #$FE
        fe7d | 26 02    : BNE  $FE81
        fe7f | cb 10    : ADDB #$10  // increase code +10
        fe81 | d7 10    : STB  $10
        fe83 | 81 ef    : CMPA #$EF
        fe85 | 27 06    : BEQ  $FE8D
        fe87 | 81 df    : CMPA #$DF
        fe89 | 26 05    : BNE  $FE90
        fe8b | c6 01    : LDB  #$01  // stop sound
        fe8d | f7 38 10 : STB  $3810 // send sound code
        fe90 | 20 ce    : BRA  $FE60
        -->
    </script>
    <script state="run">
        <output format="----- garyo retsuden sound test mode -----" line="10" align="center" />
        <output format="left : decrease code -01"                   line="11" align="center" />
        <output format="right : increase code +01"                  line="12" align="center" />
        <output format="down : decrease code -10"                   line="13" align="center" />
        <output format="up : increase code +10"                     line="14" align="center" />
        <output format="button 1 : play sound"                      line="15" align="center" />
        <output format="button 2 : stop sound"                      line="16" align="center" />
        <output format="----------------------------"               line="17" align="center" />
        <output format="&lt;&lt; sound code %2.2X &gt;&gt;"         line="19" align="center"  >
            <argument>maincpu.pb@1210</argument>
        </output>
    </script>
    <script state="off">
        <action>maincpu.mw@81c1 =             e426</action>
        <action>maincpu.mq@fe60 = ffffffffffffffff</action>
        <action>maincpu.mq@fe68 = ffffffffffffffff</action>
        <action>maincpu.mq@fe70 = ffffffffffffffff</action>
        <action>maincpu.mq@fe78 = ffffffffffffffff</action>
        <action>maincpu.mq@fe80 = ffffffffffffffff</action>
        <action>maincpu.mq@fe88 = ffffffffffffffff</action>
        <action>maincpu.mq@fe90 = ffffffffffffffff</action>
    </script>
</cheat>
"sound test mode" : rewrite routine. add up/down key (code ±10).
jman

my wip cheat database back-up (2024/12/01 ver.)
https://u3.getuploader.com/...../download/47
downloadpass : jman2020
jman
Posts: 1091
Joined: Tue Dec 01, 2020 1:24 pm
Been thanked: 5 times

[garyoret] Garyo Retsuden

Post by jman »

garyoret.xml

Code: Select all

<!-- Garyo Retsuden (Japan) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mb@D867 = 20</action> <!-- enemy (1P) -->
            <action>maincpu.mb@D8B9 = 20</action> <!-- enemy (2P) -->
            <action>maincpu.mb@DB4F = 20</action> <!-- bullet -->
        </script>
        <script state="off">
            <action>maincpu.mb@D867 = 27</action>
            <action>maincpu.mb@D8B9 = 27</action>
            <action>maincpu.mb@DB4F = 24</action>
        </script>
    </cheat>

    <cheat desc="walk through wall">
        <script state="on">
            <action>maincpu.mw@9213 = 4F12</action>
        </script>
        <script state="off">
            <action>maincpu.mw@9213 = A6C6</action>
        </script>
    </cheat>

    <cheat desc="rapid fire">
        <script state="on">
            <action>maincpu.mb@E060 = 00</action> <!-- 1P -->
            <action>maincpu.mb@E097 = 00</action> <!-- 2P -->
        </script>
        <script state="off">
            <action>maincpu.mb@E060 = 04</action>
            <action>maincpu.mb@E097 = 00</action>
        </script>
    </cheat>

    <cheat desc="player speed">
        <parameter>
            <item value="0x08">01 (slow)</item>
            <item value="0x18">02       </item>
            <item value="0x28">03       </item>
            <item value="0x38">04       </item>
            <item value="0x48">05 (fast)</item>
        </parameter>
        <script state="on">
            <action>maincpu.mb@9366 = C6</action> <!-- up -->
            <action>maincpu.mb@9373 = C6</action> <!-- down -->
            <action>maincpu.mb@9380 = C6</action> <!-- left -->
            <action>maincpu.mb@938D = C6</action> <!-- right -->
            <action>maincpu.mb@939A = C6</action> <!-- upper-left : left -->
            <action>maincpu.mb@93A6 = C6</action> <!-- upper-left : up -->
            <action>maincpu.mb@93B3 = C6</action> <!-- lower-left : left -->
            <action>maincpu.mb@93BF = C6</action> <!-- lower-left : down -->
            <action>maincpu.mb@93CC = C6</action> <!-- upper-right : right -->
            <action>maincpu.mb@93D8 = C6</action> <!-- upper-right : up -->
            <action>maincpu.mb@93E5 = C6</action> <!-- lower-right : right -->
            <action>maincpu.mb@93F1 = C6</action> <!-- lower-right : up -->
        </script>
        <script state="change">
            <action>maincpu.mb@9367 =  param</action>
            <action>maincpu.mb@9374 = -param</action>
            <action>maincpu.mb@9381 =  param</action>
            <action>maincpu.mb@938E = -param</action>
            <action>maincpu.mb@939B =  param</action>
            <action>maincpu.mb@93A7 =  param</action>
            <action>maincpu.mb@93B4 =  param</action>
            <action>maincpu.mb@93C0 = -param</action>
            <action>maincpu.mb@93CD = -param</action>
            <action>maincpu.mb@93D9 =  param</action>
            <action>maincpu.mb@93E6 = -param</action>
            <action>maincpu.mb@93F2 = -param</action>
        </script>
        <script state="off">
            <action>maincpu.mw@9366 = E621</action>
            <action>maincpu.mw@9373 = E623</action>
            <action>maincpu.mw@9380 = E624</action>
            <action>maincpu.mw@938D = E626</action>
            <action>maincpu.mw@939A = E628</action>
            <action>maincpu.mw@93A6 = E629</action>
            <action>maincpu.mw@93B3 = E62A</action>
            <action>maincpu.mw@93BF = E62B</action>
            <action>maincpu.mw@93CC = E62C</action>
            <action>maincpu.mw@93D8 = E62D</action>
            <action>maincpu.mw@93E5 = E62E</action>
            <action>maincpu.mw@93F1 = E62F</action>
        </script>
    </cheat>

    <cheat desc="short hit mark">
        <script state="on">
            <action>maincpu.mb@9AF3 = 00</action>
        </script>
        <script state="off">
            <action>maincpu.mb@9AF3 = 1B</action>
        </script>
    </cheat>

    <cheat desc="easy level finish">
        <comment>press start button to finish current level</comment>
        <script state="on">
            <action>maincpu.mw@843E = 81FF            </action>
            <action>maincpu.mw@8431 = FEB0            </action>
            <action>maincpu.mq@FEB0 = BDDFA1B6380B8540</action>
            <action>maincpu.mq@FEB8 = 260486FF97A839FF</action>
            <!--
            FEB0 | BD DF A1 : JSR    $DFA1
            FEB3 | B6 38 0B : LDA    $380B
            FEB6 | 85 40    : BITA   #$40  // check 1P start button
            FEB8 | 26 04    : BNE    $FEBE
            FEBA | 86 FF    : LDA    #$FF
            FEBC | 97 A8    : STA    $A8
            FEBE | 39       : RTS
            -->
        </script>
        <script state="off">
            <action>maincpu.mw@843E = 8101            </action>
            <action>maincpu.mw@8431 = DFA1            </action>
            <action>maincpu.mq@FEB0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@FEB8 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="starting level">
        <parameter min="0x01" max="0x08" step="0x01" />
        <script state="on">
            <action>maincpu.md@83DE = BDFEA0BD        </action>
            <action>maincpu.md@8400 = BDFEA0C6        </action>
            <action>maincpu.mq@FEA0 = 8600B7130239FFFF</action>
            <!--
            FEA0 | 86 xx    : LDA    #$xx
            FEA2 | B7 13 02 : STA    $1302
            FEA5 | 39       : RTS
            -->
        </script>
        <script state="change">
            <action>maincpu.mb@FEA1 = param - 1</action>
        </script>
        <script state="off">
            <action>maincpu.md@83DE = 7F1302BD        </action>
            <action>maincpu.md@8400 = 7F1302C6        </action>
            <action>maincpu.mq@FEA0 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>reset the game (F3) to enter sound test mode</comment>
        <script state="on">
            <action>maincpu.mw@81C1 = FE60            </action>
            <action>maincpu.mq@FE60 = 9701B6380B910127</action>
            <action>maincpu.mq@FE68 = F7D60081FB26015A</action>
            <action>maincpu.mq@FE70 = 81F726015C81FD26</action>
            <action>maincpu.mq@FE78 = 02C01081FE2602CB</action>
            <action>maincpu.mq@FE80 = 10D70081EF270681</action>
            <action>maincpu.mq@FE88 = DF2605C601F73810</action>
            <action>maincpu.mq@FE90 = 20CEFFFFFFFFFFFF</action>
            <!--
            FE60 | 97 01    : STA    $01
            FE62 | B6 38 0B : LDA    $380B // read input
            FE65 | 91 01    : CMPA   $01
            FE67 | 27 F7    : BEQ    $FE60
            FE69 | D6 00    : LDB    $00
            FE6B | 81 FB    : CMPA   #$FB
            FE6D | 26 01    : BNE    $FE70
            FE6F | 5A       : DECB         // decrease code -01
            FE70 | 81 F7    : CMPA   #$F7
            FE72 | 26 01    : BNE    $FE75
            FE74 | 5C       : INCB         // increase code +01
            FE75 | 81 FD    : CMPA   #$FD
            FE77 | 26 02    : BNE    $FE7B
            FE79 | C0 10    : SUBB   #$10  // decrease code -10
            FE7B | 81 FE    : CMPA   #$FE
            FE7D | 26 02    : BNE    $FE81
            FE7F | CB 10    : ADDB   #$10  // increase code +10
            FE81 | D7 00    : STB    $00
            FE83 | 81 EF    : CMPA   #$EF
            FE85 | 27 06    : BEQ    $FE8D // play sound
            FE87 | 81 DF    : CMPA   #$DF
            FE89 | 26 05    : BNE    $FE90
            FE8B | C6 01    : LDB    #$01  // stop sound
            FE8D | F7 38 10 : STB    $3810 // send sound code
            FE90 | 20 CE    : BRA    $FE60
            -->
        </script>
        <script state="run">
            <output format="----- sound test mode -----"       line="10" align="center" />
            <output format="left : decrease code -01"          line="11" align="center" />
            <output format="right : increase code +01"         line="12" align="center" />
            <output format="down : decrease code -10"          line="13" align="center" />
            <output format="up : increase code +10"            line="14" align="center" />
            <output format="button 1 : play sound"             line="15" align="center" />
            <output format="button 2 : stop sound"             line="16" align="center" />
            <output format="----------------------------"      line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;" line="19" align="center"  >
                <argument>maincpu.pb@1200</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.mw@81C1 = E426            </action>
            <action>maincpu.mq@FE60 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@FE68 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@FE70 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@FE78 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@FE80 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@FE88 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@FE90 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

</mamecheat>
  • "no hit" and "rapid fire" : Fixed that these codes don't work in case of player 2.
  • "player speed", "short hit mark" and "starting level" : Added new.
  • "easy level finish" : Added new. You can finish current level when you press player 1 start button.
jman

my wip cheat database back-up (2024/12/01 ver.)
https://u3.getuploader.com/...../download/47
downloadpass : jman2020
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