Code: Select all
<!-- Air Raid (Single PCB) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.ob@3517 = C9</action>
</script>
<script state="off">
<action>maincpu.ob@3517 = D8</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<!-- P1 -->
<action>maincpu.mb@20F9 = E1</action>
<action>maincpu.ob@20FD = C2</action>
<!-- P2 -->
<action>maincpu.mb@22E9 = E7</action>
<action>maincpu.ob@22ED = C2</action>
</script>
<script state="off">
<action>maincpu.mb@20F9 = E0</action>
<action>maincpu.ob@20FD = CA</action>
<action>maincpu.mb@22E9 = E6</action>
<action>maincpu.ob@22ED = CA</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x0001">01 (slow)</item>
<item value="0x0020">02 </item>
<item value="0x0040">03 </item>
<item value="0x0080">04 </item>
<item value="0x00C0">05 (fast)</item>
</parameter>
<script state="on">
<!-- P1 x position -->
<action>maincpu.od@2061 = EDFFFFCD</action>
<action>maincpu.md@2061 = FF7400FF</action>
<!-- P1 y position -->
<action>maincpu.od@2094 = 2AFFFFCD</action>
<action>maincpu.md@2094 = FF7400FF</action>
<!-- P2 x position -->
<action>maincpu.od@224D = EDFFFFCD</action>
<action>maincpu.md@224D = FF7400FF</action>
<!-- P2 y position -->
<action>maincpu.od@2282 = 2AFFFFCD</action>
<action>maincpu.md@2282 = FF7400FF</action>
<!-- main routine -->
<action>maincpu.oq@7400 = 7BCBC8B37A56235E</action>
<action>maincpu.mq@7400 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@7408 = C9FFFF11C8FFFF11</action>
<action>maincpu.mq@7408 = FF0000FFFF0000FF</action>
<!--
7400 | 5E : ld e,(hl)
7401 | 23 : inc hl
7402 | 56 : ld d,(hl)
7403 | 7A : ld a,d
7404 | B3 : or e
7405 | C8 : ret z
7406 | CB 7B : bit 7,e
7408 | 11 xx xx : ld de,$xxxx
740B | C8 : ret z
740C | 11 xx xx : ld de,$xxxx
740F | C9 : ret
-->
</script>
<script state="change">
<action>maincpu.mw@7409 = param</action>
<action>maincpu.mw@740D = -param</action>
</script>
<script state="off">
<action>maincpu.od@2061 = ED56235E </action>
<action>maincpu.md@2061 = ED56235E </action>
<action>maincpu.od@2094 = 2A56235E </action>
<action>maincpu.md@2094 = 2A56235E </action>
<action>maincpu.od@224D = ED56235E </action>
<action>maincpu.md@224D = ED76035E </action>
<action>maincpu.od@2282 = 2A56235E </action>
<action>maincpu.md@2282 = 2A56037E </action>
<action>maincpu.oq@7400 = DFDFFFFFDFDFFFFF</action>
<action>maincpu.mq@7400 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@7408 = DDDDFDFDDDDDFDFD</action>
<action>maincpu.mq@7408 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="bullet speed">
<parameter>
<item value="0x0001">01 (slow)</item>
<item value="0x0080">02 </item>
<item value="0x0100">03 </item>
<item value="0x0180">04 </item>
<item value="0x0200">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.od@32D4 = DDFFFF21</action>
</script>
<script state="change">
<action>maincpu.mw@32D5 = param</action>
</script>
<script state="off">
<action>maincpu.od@32D4 = DD0C66DD</action>
<action>maincpu.md@32D4 = FD2C66DD</action>
</script>
</cheat>
<cheat desc="sound test mode">
<!-- you can't stop some sfx and music by sound stop button -->
<comment>reset the game (F3) to enter sound test mode</comment>
<script state="on">
<action>maincpu.mw@5209 = 7410 </action>
<action>maincpu.oq@7410 = 77BEFFFF3AFFFF21</action>
<action>maincpu.mq@7410 = FFFFC000FFE401FF</action>
<action>maincpu.oq@7418 = 35FF20FFFE2BFF28</action>
<action>maincpu.mq@7418 = FF01FFFBFFFFF6FF</action>
<action>maincpu.oq@7420 = 20FFFE34FF20FFFE</action>
<action>maincpu.mq@7420 = FFFDFFFF01FFF7FF</action>
<action>maincpu.oq@7428 = 20FFFEFF18FF3EFF</action>
<action>maincpu.mq@7428 = FFFEFF06FFF0FF04</action>
<action>maincpu.oq@7430 = FEFF187786FF3EFF</action>
<action>maincpu.mq@7430 = FF12FFFFFF10FF06</action>
<action>maincpu.oq@7438 = FEFF18FF16FF20FF</action>
<action>maincpu.mq@7438 = FF06FF80FF04FFEF</action>
<action>maincpu.oq@7440 = FFCD5EFF16FF20FF</action>
<action>maincpu.mq@7440 = 90FFFF81FF06FFDF</action>
<action>maincpu.oq@7448 = FFFFFFFFFFFF18FF</action>
<action>maincpu.mq@7448 = FFFFFFFFFFC5FF57</action>
<!--
7410 | 21 01 E4 : ld hl,$E401 // temporary input address
7413 | 3A 00 C0 : ld a,($C000) // read input
7416 | BE : cp (hl)
7417 | 77 : ld (hl),a
7418 | 28 F6 : jr z,$7410
741A | 2B : dec hl // sound code address ($e400)
741B | FE FB : cp $FB
741D | 20 01 : jr nz,$7420
741F | 35 : dec (hl) // decrease code -01
7420 | FE F7 : cp $F7
7422 | 20 01 : jr nz,$7425
7424 | 34 : inc (hl) // increase code +01
7425 | FE FD : cp $FD
7427 | 20 04 : jr nz,$742D
7429 | 3E F0 : ld a,$F0 // decrease code -10
742B | 18 06 : jr $7433
742D | FE FE : cp $FE
742F | 20 06 : jr nz,$7437
7431 | 3E 10 : ld a,$10 // increase code +10
7433 | 86 : add a,(hl)
7434 | 77 : ld (hl),a
7435 | 18 12 : jr $7449
7437 | FE EF : cp $EF
7439 | 20 04 : jr nz,$743F
743B | 16 80 : ld d,$80 // play sound
743D | 18 06 : jr $7445
743F | FE DF : cp $DF
7441 | 20 06 : jr nz,$7449
7443 | 16 81 : ld d,$81 // stop sound
7445 | 5E : ld e,(hl)
7446 | CD 90 57 : call $5790 // send sound code
7449 | 18 C5 : jr $7410
-->
</script>
<script state="run">
<output format="----- air raid sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %02X >>" line="19" align="center" >
<argument>maincpu.pb@E400</argument>
</output>
</script>
<script state="off">
<action>maincpu.mw@5209 = 54DF </action>
<action>maincpu.oq@7410 = DFDFFFFFDFDFFFFF</action>
<action>maincpu.mq@7410 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@7418 = DDDDFDFDDDDDFDFD</action>
<action>maincpu.mq@7418 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@7420 = BDBDBFBFBDBDBFBF</action>
<action>maincpu.mq@7420 = BFBFBFBFBFBFBFBF</action>
<action>maincpu.oq@7428 = DDDDFDFDDDDDFDFD</action>
<action>maincpu.mq@7428 = BFBFBFBFBFBFBFBF</action>
<action>maincpu.oq@7430 = BDBDBFBFBDBDBFBF</action>
<action>maincpu.mq@7430 = BFBFBFBFBFBFBFBF</action>
<action>maincpu.oq@7438 = DDDDFDFDDDDDFDFD</action>
<action>maincpu.mq@7438 = BFBFBFBFBFBFBFBF</action>
<action>maincpu.oq@7440 = DFDFFFFFDFDFFFFF</action>
<action>maincpu.mq@7440 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@7448 = DDDDFDFDDDDDFDFD</action>
<action>maincpu.mq@7448 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Cross Shooter (Single PCB) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.ob@2F99 = C9</action>
</script>
<script state="off">
<action>maincpu.ob@2F99 = D8</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<!-- P1 -->
<action>maincpu.mb@1F48 = 41</action>
<action>maincpu.ob@1F4C = C2</action>
<!-- P2 -->
<action>maincpu.mb@2148 = 47</action>
<action>maincpu.ob@214C = C2</action>
</script>
<script state="off">
<action>maincpu.mb@1F48 = 40</action>
<action>maincpu.ob@1F4C = CA</action>
<action>maincpu.mb@2148 = 46</action>
<action>maincpu.ob@214C = CA</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x0001">01 (slow)</item>
<item value="0x0020">02 </item>
<item value="0x0040">03 </item>
<item value="0x0080">04 </item>
<item value="0x00C0">05 (fast)</item>
</parameter>
<script state="on">
<!-- P1 x position -->
<action>maincpu.od@1EA2 = DDFFFFCD</action>
<action>maincpu.md@1EA2 = FF7780FF</action>
<!-- P1 y position -->
<action>maincpu.od@1EDD = DDFFFFCD</action>
<action>maincpu.md@1EDD = FF7780FF</action>
<!-- P2 x position -->
<action>maincpu.od@209E = DDFFFFCD</action>
<action>maincpu.md@209E = FF7780FF</action>
<!-- P2 y position -->
<action>maincpu.od@20DB = DDFFFFCD</action>
<action>maincpu.md@20DB = FF7780FF</action>
<!-- main routine -->
<action>maincpu.oq@7780 = 7BCBC8B37A56235E</action>
<action>maincpu.mq@7780 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@7788 = C9FFFF11C8FFFF11</action>
<action>maincpu.mq@7788 = FF0000FFFF0000FF</action>
<!--
7780 | 5E : ld e,(hl)
7781 | 23 : inc hl
7782 | 56 : ld d,(hl)
7783 | 7A : ld a,d
7784 | B3 : or e
7785 | C8 : ret z
7786 | CB 7B : bit 7,e
7788 | 11 xx xx : ld de,$xxxx
778B | C8 : ret z
778C | 11 xx xx : ld de,$xxxx
778F | C9 : ret
-->
</script>
<script state="change">
<action>maincpu.mw@7789 = param</action>
<action>maincpu.mw@778D = -param</action>
</script>
<script state="off">
<action>maincpu.od@1EA2 = DD56235E </action>
<action>maincpu.md@1EA2 = DD56235E </action>
<action>maincpu.od@1EDD = DD56235E </action>
<action>maincpu.md@1EDD = DD56235E </action>
<action>maincpu.od@209E = DD56235E </action>
<action>maincpu.md@209E = DD56235E </action>
<action>maincpu.od@20DB = DD56235E </action>
<action>maincpu.md@20DB = DD56235E </action>
<action>maincpu.oq@7780 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@7780 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@7788 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@7788 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="bullet speed">
<parameter>
<item value="0x0001">01 (slow)</item>
<item value="0x0080">02 </item>
<item value="0x0100">03 </item>
<item value="0x0180">04 </item>
<item value="0x0200">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.od@2D47 = DDFFFF21</action>
</script>
<script state="change">
<action>maincpu.mw@2D48 = param</action>
</script>
<script state="off">
<action>maincpu.od@2D47 = DD662EDD</action>
<action>maincpu.md@2D47 = FD642CFF</action>
</script>
</cheat>
<cheat desc="sound test mode">
<!-- you can't stop some sfx and music by sound stop button -->
<comment>reset the game (F3) to enter sound test mode</comment>
<script state="on">
<action>maincpu.mw@4A1F = 7790 </action>
<action>maincpu.oq@7790 = 77BEFFFF3AFFFF21</action>
<action>maincpu.mq@7790 = FFFFC000FFE401FF</action>
<action>maincpu.oq@7798 = 35FF20FFFE2BFF28</action>
<action>maincpu.mq@7798 = FF01FFFBFFFFF6FF</action>
<action>maincpu.oq@77A0 = 20FFFE34FF20FFFE</action>
<action>maincpu.mq@77A0 = FFFDFFFF01FFF7FF</action>
<action>maincpu.oq@77A8 = 20FFFEFF18FF3EFF</action>
<action>maincpu.mq@77A8 = FFFEFF06FFF0FF04</action>
<action>maincpu.oq@77B0 = FEFF187786FF3EFF</action>
<action>maincpu.mq@77B0 = FF12FFFFFF10FF06</action>
<action>maincpu.oq@77B8 = FEFF18FF16FF20FF</action>
<action>maincpu.mq@77B8 = FF06FF80FF04FFEF</action>
<action>maincpu.oq@77C0 = FFCD5EFF16FF20FF</action>
<action>maincpu.mq@77C0 = A6FFFF81FF06FFDF</action>
<action>maincpu.oq@77C8 = FFFFFFFFFFFF18FF</action>
<action>maincpu.mq@77C8 = FFFFFFFFFFC5FF4F</action>
<!--
7790 | 21 01 E4 : ld hl,$E401 // temporary input address
7793 | 3A 00 C0 : ld a,($C000) // read input
7796 | BE : cp (hl)
7797 | 77 : ld (hl),a
7798 | 28 F6 : jr z,$7790
779A | 2B : dec hl // sound code address ($e400)
779B | FE FB : cp $FB
779D | 20 01 : jr nz,$77A0
779F | 35 : dec (hl) // decrease code -01
77A0 | FE F7 : cp $F7
77A2 | 20 01 : jr nz,$77A5
77A4 | 34 : inc (hl) // increase code +01
77A5 | FE FD : cp $FD
77A7 | 20 04 : jr nz,$77AD
77A9 | 3E F0 : ld a,$F0 // decrease code -10
77AB | 18 06 : jr $77B3
77AD | FE FE : cp $FE
77AF | 20 06 : jr nz,$77B7
77B1 | 3E 10 : ld a,$10 // increase code +10
77B3 | 86 : add a,(hl)
77B4 | 77 : ld (hl),a
77B5 | 18 12 : jr $77C9
77B7 | FE EF : cp $EF
77B9 | 20 04 : jr nz,$77BF
77BB | 16 80 : ld d,$80 // play sound
77BD | 18 06 : jr $77C5
77BF | FE DF : cp $DF
77C1 | 20 06 : jr nz,$77C9
77C3 | 16 81 : ld d,$81 // stop sound
77C5 | 5E : ld e,(hl)
77C6 | CD A6 4F : call $4FA6 // send sound code
77C9 | 18 C5 : jr $7790
-->
</script>
<script state="run">
<output format="----- cross shooter sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %02X >>" line="19" align="center" >
<argument>maincpu.pb@E400</argument>
</output>
</script>
<script state="off">
<action>maincpu.mw@4A1F = 4CF5 </action>
<action>maincpu.oq@7790 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@7790 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@7798 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@7798 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@77A0 = BFBFBFBFBFBFBFBF</action>
<action>maincpu.mq@77A0 = BFBFBFBFBFBFBFBF</action>
<action>maincpu.oq@77A8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@77A8 = BFBFBFBFBFBFBFBF</action>
<action>maincpu.oq@77B0 = BFBFBFBFBFBFBFBF</action>
<action>maincpu.mq@77B0 = BFBFBFBFBFBFBFBF</action>
<action>maincpu.oq@77B8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@77B8 = BFBFBFBFBFBFBFBF</action>
<action>maincpu.oq@77C0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@77C0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@77C8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@77C8 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Cross Shooter (2 PCB Stack) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@2FC7 = C9</action>
</script>
<script state="off">
<action>maincpu.mb@2FC7 = D8</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<!-- P1 -->
<action>maincpu.mb@1F76 = 48</action>
<action>maincpu.mb@1F7A = C2</action>
<!-- P2 -->
<action>maincpu.mb@2176 = 4E</action>
<action>maincpu.mb@217A = C2</action>
</script>
<script state="off">
<action>maincpu.mb@1F76 = 47</action>
<action>maincpu.mb@1F7A = CA</action>
<action>maincpu.mb@2173 = 4D</action>
<action>maincpu.mb@217A = CA</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x0001">01 (slow)</item>
<item value="0x0020">02 </item>
<item value="0x0040">03 </item>
<item value="0x0080">04 </item>
<item value="0x00C0">05 (fast)</item>
</parameter>
<script state="on">
<!-- P1 x position -->
<action>maincpu.md@1ED0 = DD7A00CD</action>
<!-- P1 y position -->
<action>maincpu.md@1F0B = DD7A00CD</action>
<!-- P2 x position -->
<action>maincpu.md@20CC = DD7A00CD</action>
<!-- P2 y position -->
<action>maincpu.md@2109 = DD7A00CD</action>
<!-- main routine -->
<action>maincpu.mq@7A00 = 7BCBC8B37A56235E</action>
<action>maincpu.mq@7A08 = C9000011C8000011</action>
<!--
7A00 | 5E : ld e,(hl)
7A01 | 23 : inc hl
7A02 | 56 : ld d,(hl)
7A03 | 7A : ld a,d
7A04 | B3 : or e
7A05 | C8 : ret z
7A06 | CB 7B : bit 7,e
7A08 | 11 xx xx : ld de,$xxxx
7A0B | C8 : ret z
7A0C | 11 xx xx : ld de,$xxxx
7A0F | C9 : ret
-->
</script>
<script state="change">
<action>maincpu.mw@7A09 = param</action>
<action>maincpu.mw@7A0D = -param</action>
</script>
<script state="off">
<action>maincpu.md@1ED0 = DD56235E </action>
<action>maincpu.md@1F0B = DD56235E </action>
<action>maincpu.md@20CC = DD56235E </action>
<action>maincpu.md@2109 = DD56235E </action>
<action>maincpu.mq@7A00 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@7A08 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="bullet speed">
<parameter>
<item value="0x0001">01 (slow)</item>
<item value="0x0080">02 </item>
<item value="0x0100">03 </item>
<item value="0x0180">04 </item>
<item value="0x0200">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@2D75 = DD000021</action>
</script>
<script state="change">
<action>maincpu.mw@2D76 = param</action>
</script>
<script state="off">
<action>maincpu.md@2D75 = DD2C66DD</action>
</script>
</cheat>
<cheat desc="sound test mode">
<!-- you can't stop some sfx and music by sound stop button -->
<comment>reset the game (F3) to enter sound test mode</comment>
<script state="on">
<action>maincpu.mw@4A6A = 7A10 </action>
<action>maincpu.mq@7A10 = 77BEC2003AE40121</action>
<action>maincpu.mq@7A18 = 350120FBFE2BF628</action>
<action>maincpu.mq@7A20 = 20FDFE340120F7FE</action>
<action>maincpu.mq@7A28 = 20FEFE0618F03E04</action>
<action>maincpu.mq@7A30 = FE12187786103E06</action>
<action>maincpu.mq@7A38 = FE061880160420EF</action>
<action>maincpu.mq@7A40 = 79CD5E81160620DF</action>
<action>maincpu.mq@7A48 = FFFFFFFFFFC51850</action>
<!--
7A10 | 21 01 E4 : ld hl,$E401 // temporary input address
7A13 | 3A 00 C2 : ld a,($C200) // read input
7A16 | BE : cp (hl)
7A17 | 77 : ld (hl),a
7A18 | 28 F6 : jr z,$7A10
7A1A | 2B : dec hl // sound code address ($e400)
7A1B | FE FB : cp $FB
7A1D | 20 01 : jr nz,$7A20
7A1F | 35 : dec (hl) // decrease code -01
7A20 | FE F7 : cp $F7
7A22 | 20 01 : jr nz,$7A25
7A24 | 34 : inc (hl) // increase code +01
7A25 | FE FD : cp $FD
7A27 | 20 04 : jr nz,$7A2D
7A29 | 3E F0 : ld a,$F0 // decrease code -10
7A2B | 18 06 : jr $7A33
7A2D | FE FE : cp $FE
7A2F | 20 06 : jr nz,$7A37
7A31 | 3E 10 : ld a,$10 // increase code +10
7A33 | 86 : add a,(hl)
7A34 | 77 : ld (hl),a
7A35 | 18 12 : jr $7A49
7A37 | FE EF : cp $EF
7A39 | 20 04 : jr nz,$7A3F
7A3B | 16 80 : ld d,$80 // play sound
7A3D | 18 06 : jr $7A45
7A3F | FE DF : cp $DF
7A41 | 20 06 : jr nz,$7A49
7A43 | 16 81 : ld d,$81 // stop sound
7A45 | 5E : ld e,(hl)
7A46 | CD 79 50 : call $5079 // send sound code
7A49 | 18 C5 : jr $7A10
-->
</script>
<script state="run">
<output format="----- cross shooter sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %02X >>" line="19" align="center" >
<argument>maincpu.pb@E400</argument>
</output>
</script>
<script state="off">
<action>maincpu.mw@4A6A = 4D46 </action>
<action>maincpu.mq@7790 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@7798 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@77A0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@77A8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@77B0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@77B8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@77C0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@77C8 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
</mamecheat>