Search found 914 matches

by jman
Sat Jun 15, 2024 12:00 am
Forum: M.A.M.E. WIP "Arcade" Cheats
Topic: [goonies] Vs. The Goonies
Replies: 0
Views: 4

[goonies] Vs. The Goonies

goonies.xml <!-- Vs. The Goonies (set E) --> <mamecheat version="1"> <cheat desc="no hit"> <script state="on"> <action>prg.mb@ACFA = 00</action> <!-- musical note --> <action>prg.mb@AD53 = 6C</action> <!-- firearms (skull) --> <action>prg.mb@AD55 = 6C</action> <!-- fire...
by jman
Thu Jun 13, 2024 10:04 am
Forum: M.A.M.E. WIP "Arcade" Cheats
Topic: [pleiads] Pleiads
Replies: 2
Views: 867

[pleiads]+ Pleiads

pleiadsa.xml. This set was added in 0.261. <!-- Pleiads (Irecsa, set 2) --> <mamecheat version="1"> <cheat desc="no hit"> <script state="on"> <action>maincpu.mb@0CC3 = C9</action> <!-- bullet --> <action>maincpu.mb@0F45 = C9</action> <!-- enemy (1st, 3rd area) --> <acti...
by jman
Tue Jun 11, 2024 11:15 am
Forum: M.A.M.E. WIP "Arcade" Cheats
Topic: [salamand] Salamander
Replies: 2
Views: 1085

[salamandt] Salamander/Lifeforce

salamandt will be added in 0.267. salamandt.xml <!-- Salamander (Tecfri license) --> <mamecheat version="1"> <cheat desc="no hit - player"> <script state="on"> <action>maincpu.mw@5A0C = 4E75</action> <!-- background --> <action>maincpu.mw@6F66 = 602A</action> <!-- objec...
by jman
Mon Jun 10, 2024 1:06 pm
Forum: M.A.M.E. WIP "Arcade" Cheats
Topic: [bakubrkr] Explosive Breaker/Bakuretsu Breaker
Replies: 1
Views: 498

[explbrkr]+ Explosive Breaker/Bakuretsu Breaker

explbrkr.xml <!-- Explosive Breaker (World) --> <mamecheat version="1"> <cheat desc="no hit"> <script state="on"> <action>maincpu.mb@8ABA = 60</action> </script> <script state="off"> <action>maincpu.mb@8ABA = 66</action> </script> </cheat> <cheat desc="au...
by jman
Sun Jun 09, 2024 3:55 pm
Forum: M.A.M.E. WIP "Arcade" Cheats
Topic: [gemini]+ Gemini Wing
Replies: 0
Views: 19

[gemini]+ Gemini Wing

gemini.xml <!-- Gemini Wing (World) --> <mamecheat version="1"> <cheat desc="no hit"> <script state="on"> <action>maincpu.mb@97DA = C9</action> </script> <script state="off"> <action>maincpu.mb@97DA = C0</action> </script> </cheat> <cheat desc="auto fire&...
by jman
Sat Jun 08, 2024 10:26 am
Forum: M.A.M.E. WIP "Arcade" Cheats
Topic: [makaimur] Ghosts'n Goblins/Makai-Mura
Replies: 4
Views: 888

[gng]+ Ghosts'n Goblins/Makai-Mura

makaimurg.xml <!-- Makaimura (Japan Revision G) --> <mamecheat version="1"> <cheat desc="no hit"> <script state="on"> <action>maincpu.mb@F09B = 20</action> <!-- enemy --> <action>maincpu.mb@F4CF = 20</action> <!-- bullet --> </script> <script state="off"> <act...
by jman
Sat Jun 08, 2024 10:25 am
Forum: M.A.M.E. WIP "Arcade" Cheats
Topic: [makaimur] Ghosts'n Goblins/Makai-Mura
Replies: 4
Views: 888

[gng]+ Ghosts'n Goblins/Makai-Mura

gngc.xml <!-- Ghosts'n Goblins (World? set 3) --> <mamecheat version="1"> <cheat desc="no hit"> <script state="on"> <action>maincpu.mb@F14C = 20</action> <!-- enemy --> <action>maincpu.mb@F580 = 20</action> <!-- bullet --> </script> <script state="off"> <actio...
by jman
Sat Jun 08, 2024 10:23 am
Forum: M.A.M.E. WIP "Arcade" Cheats
Topic: [makaimur] Ghosts'n Goblins/Makai-Mura
Replies: 4
Views: 888

[gng]+ Ghosts'n Goblins/Makai-Mura

gng.xml <!-- Ghosts'n Goblins (World? set 1) --> <mamecheat version="1"> <cheat desc="no hit"> <script state="on"> <action>maincpu.mb@F13F = 20</action> <!-- enemy --> <action>maincpu.mb@F573 = 20</action> <!-- bullet --> </script> <script state="off"> <action...
by jman
Fri Jun 07, 2024 10:16 am
Forum: M.A.M.E. WIP "Arcade" Cheats
Topic: [samesame] Fire Shark/Same! Same! Same!
Replies: 2
Views: 493

[fireshrk]+ Fire Shark/Same! Same! Same!

samesamenh.xml <!-- Same! Same! Same! (1P set, NEW VER! hack) --> <mamecheat version="1"> <cheat desc="no hit"> <script state="on"> <action>maincpu.mb@2294 = 60</action> <!-- large enemy --> <action>maincpu.mb@22C6 = 60</action> <!-- enemy --> <action>maincpu.mb@2320 = ...
by jman
Fri Jun 07, 2024 10:15 am
Forum: M.A.M.E. WIP "Arcade" Cheats
Topic: [samesame] Fire Shark/Same! Same! Same!
Replies: 2
Views: 493

[fireshrk]+ Fire Shark/Same! Same! Same!

fireshrk.xml <!-- Fire Shark --> <mamecheat version="1"> <cheat desc="no hit"> <script state="on"> <action>maincpu.mb@2362 = 60</action> <!-- bullet --> <action>maincpu.mb@24D0 = 60</action> <!-- large enemy --> <action>maincpu.mb@2500 = 60</action> <!-- enemy --> </scr...
by jman
Thu Jun 06, 2024 11:03 am
Forum: M.A.M.E. WIP "Arcade" Cheats
Topic: [vspinbal]+ Vs. Pinball
Replies: 0
Views: 15

[vspinbal]+ Vs. Pinball

vspinbal.xml <!-- Vs. Pinball (US, set PN4 E-1) --> <mamecheat version="1"> <cheat desc="keep a ball - normal stage"> <script state="on"> <action>prg.mq@1D18 = 1A8580A90985F0A9</action> <action>prg.mq@1D20 = 031D8D80099D3E4C</action> <!-- 9D18 | A9 F0 : lda #$f0 // set ...
by jman
Wed Jun 05, 2024 10:25 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [kof96] Update/ add.cheats
Replies: 7
Views: 293

Re: [kof96] Update/ add.cheats

I checked it again and it does work. That's is not right thinking. I deny that v flag is ALWAYS cleared at $1bd36. Certain routine may set v flag. I can't rule out that possibility. Try to input "bp 1bd36,,{sr=20ff;g}" command on the debugger. (sr is flag registor) You will be unable to (...
by jman
Tue Jun 04, 2024 9:32 am
Forum: M.A.M.E. WIP "Arcade" Cheats
Topic: [tnextspcj] The Next Space
Replies: 1
Views: 495

[tnextspc]+ The Next Space

tnextspc.xml <!-- The Next Space (set 1) --> <mamecheat version="1"> <cheat desc="no hit"> <script state="on"> <action>maincpu.md@146DE = 4EB803D0</action> <!-- enemy --> <action>maincpu.md@1477C = 4EB803D0</action> <!-- boss --> <action>maincpu.md@14A94 = 4EB803D0</act...
by jman
Mon Jun 03, 2024 12:37 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [kof96] Update/ add.cheats
Replies: 7
Views: 293

Re: [kof96] Update/ add.cheats

<cheat desc="Reselect Character"> <comment>Lets you reselect character on the select screen for P1 and P2.</comment> <script state="on"> <action>temp0=maincpu.rw@01BD36</action> </script> <script state="run"> <action>maincpu.rw@01BD36=6810</action> <!-- This ROM cheat ...
by jman
Sun Jun 02, 2024 1:54 am
Forum: M.A.M.E. WIP "Arcade" Cheats
Topic: [lastday]+ The Last Day
Replies: 0
Views: 54

[lastday]+ The Last Day

lastday.xml <!-- The Last Day (set 1) --> <mamecheat version="1"> <cheat desc="no hit - player"> <script state="on"> <action>maincpu.mb@288B = 00</action> </script> <script state="off"> <action>maincpu.mb@288B = 01</action> </script> </cheat> <cheat desc="...
by jman
Sat Jun 01, 2024 12:23 am
Forum: M.A.M.E. WIP "Arcade" Cheats
Topic: [mrjong]+ Mr. Jong
Replies: 0
Views: 51

[mrjong]+ Mr. Jong

mrjong.xml <!-- Mr. Jong (Japan) --> <mamecheat version="1"> <cheat desc="no hit"> <script state="on"> <action>maincpu.mb@233E = 40</action> </script> <script state="off"> <action>maincpu.mb@233E = 4D</action> </script> </cheat> <cheat desc="winning hand&...
by jman
Thu May 30, 2024 1:59 pm
Forum: M.A.M.E. WIP "Arcade" Cheats
Topic: [spacfury]+ Space Fury
Replies: 0
Views: 54

[spacfury]+ Space Fury

spacfury.xml <!-- Space Fury (revision C) --> <mamecheat version="1"> <cheat desc="no hit"> <script state="on"> <action>maincpu.md@3F04 = 003C60CD </action> <action>maincpu.mq@3C60 = C9183AC84600CBFD</action> <action>maincpu.mq@3C68 = FFFFFFFFFFC9A0FE</action> <!-- 3C70...
by jman
Wed May 29, 2024 10:16 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [kncljoe]+ Knuckle Joe
Replies: 0
Views: 60

[kncljoe]+ Knuckle Joe

RAM codes collection <cheat desc="Always Have Power-up"> <script state="run"> <action>maincpu.pb@F2F8 = FF</action> </script> <script state="off"> <action>maincpu.pb@F2F8 = 01</action> </script> </cheat> <cheat desc="Always Have Gun"> <script state="run&q...
by jman
Wed May 29, 2024 10:11 am
Forum: M.A.M.E. WIP "Arcade" Cheats
Topic: [kncljoe]+ Knuckle Joe
Replies: 0
Views: 59

[kncljoe]+ Knuckle Joe

kncljoe.xml <!-- Knuckle Joe (set 1) --> <mamecheat version="1"> <cheat desc="no hit"> <script state="on"> <!-- normal scene --> <action>maincpu.mb@1D07 = B1 </action> <!-- firearms --> <action>maincpu.mb@3857 = C3 </action> <!-- catch --> <action>maincpu.md@39A9 = 323C...
by jman
Sun May 26, 2024 2:01 pm
Forum: M.A.M.E. WIP "Arcade" Cheats
Topic: [jumpbug]+ Jump Bug
Replies: 0
Views: 56

[jumpbug]+ Jump Bug

jumpbug.xml <!-- Jump Bug --> <mamecheat version="1"> <cheat desc="no hit"> <script state="on"> <action>maincpu.mb@1506 = 08</action> <!-- background --> <action>maincpu.mb@8115 = 00</action> <!-- enemy --> <action>maincpu.mb@9931 = 18</action> <!-- joker --> </script> ...