Search found 594 matches

by Abystus
Mon Jul 08, 2024 4:37 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mk] Mortal Kombat (rev 5.0 T-Unit 03/19/93)
Replies: 46
Views: 21916

Re: [mk] Mortal Kombat (rev 5.0 T-Unit 03/19/93)

I would like a code so that the fight in "attract mode" does not end. I suppose the fight time should be controlled by a counter but I can't figure out how to stop that counter. I've been trying to figure this out for weeks, any help I would greatly appreciate, thank you. The below code s...
by Abystus
Wed May 29, 2024 5:06 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [umk3] Ultimate Mortal Kombat 3 (rev 1.2)
Replies: 32
Views: 23159

Re: [umk3] Ultimate Mortal Kombat 3 (rev 1.2)

umk3.xml <cheat desc="Allow Fighting Before Round Starts" tempvariables="16"> <script state="on"> <action>temp0=maincpu.mw@00003906</action> <action>temp1=maincpu.mw@00003908</action> <action>temp2=maincpu.mw@0000390A</action> <action>temp3=maincpu.mw@00003F74</action> ...
by Abystus
Wed May 29, 2024 4:19 am
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: [mk] Mortal Kombat (rev 5.0 T-Unit 03/19/93) Sound Test Modifier
Replies: 6
Views: 427

Re: [mk] Mortal Kombat (rev 5.0 T-Unit 03/19/93) Sound Test Modifier

Unfortunately, it seems that in this range the same block of sounds from 0 to 255 values ​​is simply repeated and there are no new ones. For example, there are no sounds for Sonya and Goro and some others. I needed these sounds to capture and use in my MK game remake :cry: Hmm, I would suggest you ...
by Abystus
Tue May 28, 2024 9:26 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mk3] Mortal Kombat 3 (rev 2.1)
Replies: 26
Views: 11411

Re: [mk3] Mortal Kombat 3 (rev 2.1)

mk3.xml <cheat desc="Allow Fighting Before Round Starts" tempvariables="16"> <script state="on"> <action>temp0=maincpu.mw@00003248</action> <action>temp1=maincpu.mw@0000324A</action> <action>temp2=maincpu.mw@0000324C</action> <action>temp3=maincpu.mw@000038A4</action> <...
by Abystus
Tue May 28, 2024 7:51 pm
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: [mk] Mortal Kombat (rev 5.0 T-Unit 03/19/93) Sound Test Modifier
Replies: 6
Views: 427

Re: [mk] Mortal Kombat (rev 5.0 T-Unit 03/19/93) Sound Test Modifier

Wow! Thanks a lot ! It works ! But it seems to me that this is only part of the sounds, maybe is there some other range address? The original code kept the range within the confines of the sound test range (0-255). This updated cheat should give you access to everything in the game. Be aware that t...
by Abystus
Mon May 27, 2024 8:39 pm
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: [mk] Mortal Kombat (rev 5.0 T-Unit 03/19/93) Sound Test Modifier
Replies: 6
Views: 427

Re: [mk] Mortal Kombat (rev 5.0 T-Unit 03/19/93) Sound Test Modifier

I quickly put this cheat together. It contains the majority of sounds used in the game, so it should be mostly what you're looking for. I have left the sounds unlabeled as I did not have time to label them. This cheat should modify all sound test previews, allowing you to cycle through and play the ...
by Abystus
Mon May 27, 2024 6:45 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mk2] Mortal Kombat II (rev L3.1)
Replies: 151
Views: 65929

Re: [mk2] Mortal Kombat II (rev L3.1)

mk2.xml <cheat desc="Clue Characters Do Not Vanish"> <script state="on"> <action>temp0=maincpu.mw@00003A1E</action> </script> <script state="run"> <action>maincpu.mw@00003A1E=C022</action> <!-- This Program Code cheat was made by Abystus --> </script> <script state=&quo...
by Abystus
Sun May 26, 2024 11:41 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mk] Mortal Kombat (rev 5.0 T-Unit 03/19/93)
Replies: 46
Views: 21916

Re: [mk] Mortal Kombat (rev 5.0 T-Unit 03/19/93)

mk.xml <cheat desc="Clue Character Does Not Vanish"> <script state="on"> <action>temp0=maincpu.mw@000943A6</action> <action>temp1=maincpu.mw@000943C0</action> </script> <script state="run"> <action>maincpu.mw@000943A6=C00A</action> <!-- This Program Code cheat was made ...
by Abystus
Sat May 25, 2024 5:25 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [tekken] Tekken (World, TE2/VER.C)
Replies: 5
Views: 891

Re: [tekken] Tekken (World, TE2/VER.C)

tekken.xml <cheat desc="View Character Ending After Match Victory"> <comment>Works exclusively in single-player mode.</comment> <script state="on"> <action>temp0=maincpu.pd@80033200</action> </script> <script state="run"> <action>maincpu.pd@80033200=10000015</action> <!...
by Abystus
Fri May 24, 2024 2:06 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mk2] Mortal Kombat II (rev L3.1)
Replies: 151
Views: 65929

Re: [mk2] Mortal Kombat II (rev L3.1)

mk2.xml <cheat desc="Allow Fighting Before Round Starts"> <script state="on"> <action>temp0=maincpu.mw@000029A8</action> <action>temp1=maincpu.mw@000029AE</action> <action>temp2=maincpu.mw@000029B0</action> <action>temp3=maincpu.mw@00005E42</action> </script> <script state="...
by Abystus
Thu May 23, 2024 3:16 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mk] Mortal Kombat (rev 5.0 T-Unit 03/19/93)
Replies: 46
Views: 21916

Re: [mk] Mortal Kombat (rev 5.0 T-Unit 03/19/93)

mk.xml <cheat desc="Allow Fighting Before Round Starts"> <script state="on"> <action>temp0=maincpu.mw@00092D80</action> <action>temp1=maincpu.mw@00092D86</action> <action>temp2=maincpu.mw@00092D88</action> <action>temp3=maincpu.mw@0009CA82</action> </script> <script state="r...
by Abystus
Wed May 22, 2024 2:24 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [psyforce] Psychic Force (Ver 2.40)
Replies: 2
Views: 302

Re: [psyforce] Psychic Force (Ver 2.40)

psyforce.xml <cheat desc="Allow Fighting Before Round Starts"> <script state="on"> <action>temp0=maincpu.pd@800202AC</action> </script> <script state="run"> <action>maincpu.pd@800202AC=10000019</action> <!-- This Program Code cheat was made by Abystus --> </script> <scr...
by Abystus
Tue May 21, 2024 7:17 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [rabbit] Rabbit (Asia 3/6)
Replies: 4
Views: 1195

Re: [rabbit] Rabbit (Asia 3/6)

rabbit.xml <cheat desc="Allow Fighting Before Round Starts"> <script state="on"> <action>temp0=maincpu.mw@02E630</action> </script> <script state="run"> <action>maincpu.mw@02E630=6002</action> <!-- This Program Code cheat was made by Abystus --> </script> <script state=...
by Abystus
Mon May 20, 2024 1:59 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [msh] Marvel Super Heroes (Euro 951024)
Replies: 0
Views: 237

[msh] Marvel Super Heroes (Euro 951024)

msh.xml <cheat desc="Allow Fighting Before Round Starts"> <script state="on"> <action>temp0=maincpu.ow@00CAA2</action> <action>temp1=maincpu.ow@00CAA6</action> </script> <script state="run"> <action>maincpu.ow@00CAA2=0008</action> <!-- This Program Code cheat was made b...
by Abystus
Sun May 19, 2024 6:39 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [xmcota] X-Men: Children of the Atom (Euro 950331)
Replies: 6
Views: 924

Re: [xmcota] X-Men: Children of the Atom (Euro 950331)

xmcota.xml <cheat desc="Allow Fighting Before Round Starts"> <script state="on"> <action>temp0=maincpu.ow@0093A6</action> <action>temp1=maincpu.ow@05BDA4</action> </script> <script state="run"> <action>maincpu.ow@0093A6=0004</action> <!-- This Program Code cheat was mad...
by Abystus
Sat May 18, 2024 6:11 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [jchan2] Jackie Chan in Fists of Fire
Replies: 7
Views: 1854

Re: [jchan2] Jackie Chan in Fists of Fire

jchan2.xml <cheat desc="Allow Fighting Before Round Starts"> <script state="on"> <action>temp0=maincpu.mw@02ADF6</action> <action>temp1=maincpu.mw@02D57C</action> <action>temp2=maincpu.mw@02D848</action> </script> <script state="run"> <action>maincpu.mw@02ADF6=4E71</act...
by Abystus
Fri May 17, 2024 2:02 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [jchan] Jackie Chan - The Kung-Fu Master
Replies: 2
Views: 488

Re: [jchan] Jackie Chan - The Kung-Fu Master

jchan.xml <cheat desc="Allow Fighting Before Round Starts"> <script state="on"> <action>temp0=maincpu.mw@022446</action> <action>temp1=maincpu.mw@023E5A</action> <action>temp2=maincpu.mw@0240D6</action> </script> <script state="run"> <action>maincpu.mw@022446=4E71</acti...
by Abystus
Fri May 17, 2024 2:51 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mk2] Mortal Kombat II (rev L3.1)
Replies: 151
Views: 65929

Re: [mk2] Mortal Kombat II (rev L3.1)

Hi Abystus! Sorry to bother you. I discovered your cheat for playing with the secret characters in Mortal Kombat II and I must say it's fantastic. The only flaw is that when you finish the game with the secret characters, the game freezes. I would like to know if this problem could not be fixed by ...
by Abystus
Thu May 16, 2024 2:16 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [samsho3] Samurai Shodown III / Samurai Spirits - Zankurou Musouken (NGM-087)
Replies: 0
Views: 195

[samsho3] Samurai Shodown III / Samurai Spirits - Zankurou Musouken (NGM-087)

samsho3.xml <cheat desc="Allow Fighting Before Round Starts"> <script state="on"> <action>temp0=maincpu.rw@0118B6</action> </script> <script state="run"> <action>maincpu.rw@0118B6=6002</action> <!-- This Program Code cheat was made by Abystus --> </script> <script state...
by Abystus
Wed May 15, 2024 1:59 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [samsho2] Samurai Showdown II / Shin Samurai Spirits - Haohmaru Jigokuhen (NGM-063 ~ NGH-063)
Replies: 0
Views: 256

[samsho2] Samurai Showdown II / Shin Samurai Spirits - Haohmaru Jigokuhen (NGM-063 ~ NGH-063)

samsho2.xml <cheat desc="Allow Fighting Before Round Starts"> <script state="on"> <action>temp0=maincpu.rw@002074</action> <action>temp1=maincpu.rw@00DC82</action> </script> <script state="run"> <action>maincpu.rw@002074=6004</action> <!-- This Program Code cheat was ma...